View Full Version : Palayho-Place (RCT2 base)
03-28-2005, 04:36 PM
Yeah... So I have RCT2 and all the add ones.. But most people dont.. So I went an installed just RCT2 on my other desktop.. And now im working on a park....
The SideFric coaster... and the trolly line...
The Wild Mouse coaster.
The Suspened coaster.
The Dive Machine coaster.
The Mack Powered coaster...
The wood coaster.
And the kiddie coaster.
Yes I do have more then just coasters.. I just didnt feel like posting a shot of them... yeah...
well.. more stuff tto comee I guess.
03-28-2005, 06:01 PM
youve got a nice park goin there ;)
03-28-2005, 09:55 PM
Wow, this is getting no where near enough attention. The only thing this is missing is architecture. Just try your hand at some buildings, they don't have to be anything complicated. The coasters looks to be nice though and the atmosphere is first rate.
03-28-2005, 09:58 PM
Some awesome work, and as ride6 said, some more archy.
03-28-2005, 10:13 PM
The wooden roller coaster looks cool. Huge drop on the side of a mtn/cliff. Awesome!
Does the water fountain in the wild mouse screen have water under it? It kind of looks random there. Also, I think tha flower bed is too much of the same one. Those flower colors look dead. I never use them anywho.
The kiddie coaster is cool with the beach looking thing under it. Bright colors!
Everything looks great. My only complaint is all the chain lifts on your coasters on the hills during the rides. If they don't need them, please take it off.
03-28-2005, 10:34 PM
My only complaint is all the chain lifts on your coasters on the hills during the rides. If they don't need them, please take it off.
Anti roll back ;)
And no the water isnt under the mouse.
Also.. I dont make like "houses" and "stores" in my park.. Im not good at it so its better to not have them at all then to have crappy ones.
03-29-2005, 11:37 AM
Yeah... I have 2 more shots of the other 2 coaster in the park..
The shuttle loop coaster
And the inverted coaster (this is NOT a BTR clone....)
03-29-2005, 12:59 PM
I like the airtime hill after the loop for the shuttle loop coaster and how all the coaters match. Though that green & blue path on the back side of it clashes with the area.+
The inverted coater is a nice compact, intense coaster it seems. I never see people use the color ground, and you used it well with this ride.
I like all the fences. ;)
You parks look fine without buildings. That the way you build and you theme them right and it looks fine without them. Cool.
03-29-2005, 05:12 PM
You have a very intresting park going. I like alot of the rides even the side friction coaster. You never see people useing those so kudos to you.
03-29-2005, 05:28 PM
hough that green & blue path on the back side of it clashes with the area.+
I took that away and used the "rock"/stone path.
Also I used the sidefric coaster because it seems like its never used. lol I guess same goes with the suspened coaster. :)
03-30-2005, 07:51 PM
You'll never get better at making buildings without trying. We all sucked at it to start with. We got better because we worked at it.
03-31-2005, 12:23 PM
lol I made "something" but its just a big ass black box.. with a coaster inside... named "B0X"... "Worlds first Intamin rocket coaster thats inside a box"
03-31-2005, 07:51 PM
Haha. Who cares if he doesn't have a lot of theming. I like his style and it's something different. Those others that do try fail miserably and it looks really bad. I do like the opening so you can see a hill of the ride.
I took that away and used the "rock"/stone path.
Aight, cool. It'll look much better.
lol- "T3H Box"
04-01-2005, 11:10 PM
YAY a building!
Just be creative, it really is quite fun to build architecture once you adjust to it. Nice work, funny name and concept. I like it although you could expeariment with the building a little more ;).
04-01-2005, 11:25 PM
I love the creative mood of this park. It feels quirky and original without looking mismatched or just plain weird.
Specifically, the inverted coaster makes great use of the yellow grid terrain, one of the very few times it actually works. The vertical, wooden, and mine coaster all look awesome diving in and out of the cliff like that, and I'm glad to see SOMEONE'S using the side-friction coaster. The box coaster is great, that had me cracking up.
04-02-2005, 02:53 PM
Ahh, sfne_stinks shops his furniture at IKEA and speaks 1337. Anyways, the (ahem) T3h Box coaster is excellent and odd, AKA funny. I like this park, your thinking outside T3h Box.
04-04-2005, 07:29 PM
Ok I took 2 updated shots of the mad mouse (fixed) and the path by the shuttleloop (fixed)
The BlueBlue path is now "stone"
The water jets are gone and the back row is now trees
04-04-2005, 07:33 PM
Every hill doesnt need anti-rollback.
The only real coasters I've seen with anti-roll back are old wooden coasters...and even then it's only on the second hill.
04-04-2005, 07:44 PM
SOB had them added this year ;)
Also the mouse has so many because when it runs without anyone in the car sometimes it rollsback.. but all the coasters in the park make it all the way around without them.
04-04-2005, 11:23 PM
Looks nice. I like how the trees, shrubs, and flowers work well as theming more than anything.
Whenever the coasters don't need the roll-backs, take them off. I don't like seeing those on any coasters if they don't need them.
04-05-2005, 03:31 PM
wow this looks great
btw all mouse coasters ive ridden have had anti-rollback on some hills
04-05-2005, 05:17 PM
New shot... Of the new coaster... a "Huler"(TR) like coaster but not a clone...
04-05-2005, 06:28 PM
i really like the way u did that coaster, it wasnt just over the water but it had a platform type thing, very nice sfne stinks
04-05-2005, 10:51 PM
That's pretty cool looking with it over the water and with the supports your made for it, but please take off the chain lift that's on the last bunny hill before the break run. If it needs that to get to the end, the ride needs to be re-tracked.
04-05-2005, 11:43 PM
Looks really nice over the water like that. The only minor thing I can complain about is the black wooded-walled pieces of land that support the platforms. I'd suggest taking them out, as they don't seem to fit. Instead, you may want to stack the platforms up from the surface of the water until they're level with the rest of the platforms. Other then that, it looks great.
04-06-2005, 12:15 AM
Thats a very nice coaster. I also like it going over water and i like the layout of the ride itself. Great work.
04-06-2005, 12:37 PM
If it needs that to get to the end, the ride needs to be re-tracked.
It doesnt need it to work. But it helps as a "block" so the other train doesnt stop on the lift.
04-06-2005, 12:46 PM
Ah... I see. Well, I guess it's fine then. Just please tell me next time. ;)
04-08-2005, 10:44 AM
:-\ We have a set back. As I have no laptop now and one semiworking desktop updates will be slow for the next few weeks. :(
04-23-2005, 06:56 AM
Oh everything looks great! That wooden coaster is nice. I'm not begging, but
have you made any progress with the park?
04-25-2005, 12:29 AM
Well, it's been over two weeks. Have you had a chance to work on the park anymore or have you even gotten your computer fixed for that matter?
Anywho...how big is the park map and how much have you completed?
05-01-2005, 01:03 PM
OK! I have the desktop back and RCT2 and stuff.. So... NEW SHOTS SOON!
05-02-2005, 01:24 PM
2 shots that show all of the park... (for bk)
06-10-2005, 08:26 AM
It has been over a month... The park looks good, but have you worked on it recently? When do you plan to release it?
06-10-2005, 09:53 PM
Park looks awsome. Just wish i have the time to get tham detailed with the land.
I usually keep is flat and simple. Awsome work man.
06-11-2005, 02:16 AM
Wow the park is a lot larger than what I thought it would be. Looks cool. Are you going to fill it up or leave open spaces? It'll be fun to expand it myself, for fun. :)
06-12-2005, 11:51 PM
Wow, I can't believe I missed those pictures.
I never have the patience to do such extensive terraforming, but it looks great here. I really want to see this thing completed.
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