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Matt M
01-03-2006, 12:50 AM
Has anyone noticed that most of the new B&M coasters seem to be sucking because they're forceless.

Montu Man
01-03-2006, 01:12 AM
Sheikra is an exception. It can pull and push on you like nothing else I've ridden. :heart:

sfft_2108
01-03-2006, 01:25 AM
I just realized both of yalls avatars are similar? Well kinda? What the hell are they? lol

Marc
01-03-2006, 01:56 AM
I haven't rode any of the most recent B&M rides, but I have noticed that they now use static eddy brakes. Its a good way to decrease maintenance on the ride.

I know some B&M rides have relatively high track and support repair costs due to the high stress. Makes for a more fun ride, but also causes more mechanical downtime as well as a painfull ride at times.

Carowinds 73-03
01-03-2006, 02:09 AM
I can kinda agree. The newest B&M i have ridden was Hydra (2004) and it did seem to be lacking alot in forces compared to all the other B&M Floorless coasters i have ridden.

I look foward to riding Shekira & Goliath soon to know for sure.

jimths08
01-03-2006, 07:16 AM
I'm probably wrong, but isn't it more the shaping of the elements than the forces? You can see a crazy difference between Hydra's cobra roll and Kumba's. I think the forces are there but its more flowy instead of the sudden spikes.

Jerry S
01-03-2006, 07:51 AM
^^Hydra is 2005.

I don't know. Maybe they don't want to make forces. I personally like the less transitioned B&Ms a little more then those with constant turns. Like comparing Alpengeist with Silver Bullet. You can just tell, by looking at trackwork, which is older.

Marc
01-03-2006, 10:03 AM
I've always though the rail between Raptor's station and lift was a bit odd. The rail has a short section where the curvature is very high. Much higher than I've seen on any other coaster.

Montu Man
01-03-2006, 02:56 PM
^I thought it's like that on all B&M's stations and brake runs.

apsterling
01-03-2006, 03:21 PM
not as far as ive seen, raptor is the nly one ive seen like that.

jimths08
01-03-2006, 04:43 PM
Do you have a pic of that Raptor radius? This was the best I could find.

<img height="600" width="451.5" src="http://www.coaster-net.com/pics/cedarpoint/raptor1_beckylatiolais.jpg">

Carowinds 73-03
01-03-2006, 10:52 PM
^^Hydra is 2005.

I don't know. Maybe they don't want to make forces. I personally like the less transitioned B&Ms a little more then those with constant turns. Like comparing Alpengeist with Silver Bullet. You can just tell, by looking at trackwork, which is older.

Yeah, thanks. I'm slipping in my old age :)

Screamweaver
01-03-2006, 11:41 PM
Well the floorless models certainly feel less forceful, I think they were created to appeal to all ages. I know most parks feel that really forceful coasters eliminates ceratin riders which means they're less likely to re-ride and re-visit.

Most modern B&Ms are built to appeal to the whole family since most large parks already have the more forceful rides anyway.

Still, there are very few B&Ms I don't like, forceless or not.

Kyle L
01-04-2006, 12:13 AM
Has anyone noticed that most of the new B&M coasters seem to be sucking because they're forceless.

Uh oh someone forgot about Raptor's Helix Finale!

stampeder1
01-04-2006, 01:12 AM
Uh oh someone forgot about Raptor's Helix Finale!


But he said "new"....

Erik Leppen
01-04-2006, 04:52 AM
<img height="600" width="451.5" src="http://www.coaster-net.com/pics/cedarpoint/raptor1_beckylatiolais.jpg">
HTML doesn't work anymore ;)
http://www.coaster-net.com/pics/cedarpoint/raptor1_beckylatiolais.jpg

Chris L
01-04-2006, 07:23 AM
I'm probably wrong, but isn't it more the shaping of the elements than the forces? You can see a crazy difference between Hydra's cobra roll and Kumba's. I think the forces are there but its more flowy instead of the sudden spikes.

Not really...Hydra's cobra-roll is shaped differently than most conventional cobra-rolls because of how uneven the topography in which the ride is situated on is. That's why the entry and exit legs of the element are all "crooked" looking. But that has nothing to do how intense or tame the ride is.

bigboy_1234567
01-04-2006, 11:05 AM
I also believe it has to do with the height of the element. Any element that has to be made smaller must be tweaked accordingly. Just look at Daemomen's Immelman. Dont tell me thats normal.
(http://www.rcdb.com/ig2504.htm?picture=15)

Matt M
01-04-2006, 11:54 AM
It is, it just looks messed up because of the heartline.

redunzelizer
01-04-2006, 12:14 PM
I also believe it has to do with the height of the element. Nope. Definitely not. ;)

Erik Leppen
01-04-2006, 12:27 PM
I also believe it has to do with the height of the element. Any element that has to be made smaller must be tweaked accordingly. Just look at Daemomen's Immelman. Dont tell me thats normal.
(http://www.rcdb.com/ig2504.htm?picture=15)
Why wouldn't that be normal? Because of the small size, heartlining has a bigger influence in the shape of the track. On this picture (http://www.rcdb.com/ig2528.htm?picture=36) you can see the same effect of heartlining.

jimths08
01-04-2006, 05:37 PM
HTML doesn't work anymore ;)
http://www.coaster-net.com/pics/cedarpoint/raptor1_beckylatiolais.jpg

I wish it did, actually having a picture is better than a link. I mean you could have one but you'd have to resize it with photoshop or w/e to fit the forums.

Worm
01-04-2006, 06:05 PM
i think it depends on the speed you hit the element