Go Back   ThrillNetwork Boards > ThrillNetwork Support > ThrillNetwork Archive > General Talk
Login to your account



 
 
LinkBack Thread Tools Display Modes
  #1  
Old 05-21-2002, 07:23 PM
Inverted Poster
 
Join Date: May 2001
Location: Ohio
Age: 22
Posts: 969
Coaster Upgrade 2.0

Does anyone else think that roller coaster technology is a little...behind? I mean, we have buildings well over 1000 feet tall, cars that can break the sound barrier, planes three or more times that fast, machines that can send protons to almost the speed of light, and more. I realize that all these things are extremely different from roller coaster technology, but they are always becoming more and more advanced. Roller coaster tech on the other hand, isn't moving at such a high pace.
__________________
Intelligence is a God given gift. Know how to use it.

Remember: Amateurs built the Ark. Professionals built the Titanic
  #2  
Old 05-21-2002, 07:46 PM
Chip's Avatar
CP '08 Maverick poster
 
Join Date: Jun 2001
Location: Amarillo, Texas
Age: 26
Posts: 7,425
I think roller coaster tech hasn't gotten too insanely advanced because it doesn't have to. Roller coasters are pretty much based on fear and excitement. As long as they can instill fear and excitement on people, they don't have to break the sound barrier, be over 1000 ft. tall, or other things. Coasters don't need to "advance" because they're based on such basic instincts. At least that's what I feel. Of course every so often we'll get something radical like the 4D just to keep us on our toes. :flip:
__________________
ThrillNetwork Editor Emeritus
Voyage is the best roller coaster ever.
2008 Raptor ride count - 126. Lifetime - 1,143.
  #3  
Old 05-21-2002, 07:54 PM
birdie311's Avatar
Rude and Reckless
 
Join Date: Jun 2001
Location: Baton Rouge, LA and Nashville, TN
Age: 23
Posts: 1,065
I agree, but you have to look at the human body and how much it can withstand. You can't just take the average person and drop them 1000 feet and then rocket them 500 mph. I wish you could, cause that would be fun as hell, but you can't. It all depends on what the rider can do, and wants to do. Plus you have to look at the price of these things. Coasters cost alot as it is, a massive coaster would need a massive pocketbook.
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam

Last edited by birdie311; 05-21-2002 at 08:45 PM..
  #4  
Old 05-21-2002, 08:17 PM
coaster9freak's Avatar
Zoom zoom.....
 
Join Date: Jul 2001
Location: Orlando, Florida
Age: 21
Posts: 2,324
What do you mean FEAR and excitement? For me it is all excitement baby!
__________________
Jimmy Neutron's Nicktoon Blast Lab Assistant
Hulk Transformations: 5
  #5  
Old 05-21-2002, 08:33 PM
Alex T's Avatar
Onslaught
 
Join Date: Jan 2002
Location: Indy
Age: 21
Posts: 2,962
Chip, I couldn't have said it better myself. The rides ride now are thrilling enough without being extremely huge. There's no longer the race for the tallest ride anymore. Now people are focusing on good quality rides that still give riders the thrill. This is why we don't see a huge advance in coaster tech.
__________________
"Cedar Point has a wide variety of wooden coasters" - Discovery Channel
  #6  
Old 05-21-2002, 11:29 PM
Divinity
 
Join Date: Jul 2001
Location: USA
Age: 32
Posts: 4,454
It's true that we've often mentioned that it's about the quality of the ride, not just the height, speed, or other single factor. In fact, to crank up ALL those factors would make a horrific ride most likely -- sensory overload and unrideable, I'd guess.

The thing to remember about coasters and their technology is that they don't typically have corporate sponsorships and make tons of money -- yes, some coasters do have corporate attachments, but most do not, and parks don't make millions and millions in profits, considering everything that they have to pay for (staff, supplies, utilities, etc. even after they actually build the rides). And we do have more "advanced" coasters in terms of having more sophisticated elements that are less stressful on the human body, smoother transitions, faster and more efficient lifts and brakes, etc. Who knows where we'll go from here, but one thing is certain -- we'll all be riding right along!
__________________
Walk Beyond...
  #7  
Old 05-22-2002, 01:21 PM
Skye's Avatar
Tree hugger
 
Join Date: Jun 2001
Location: London
Age: 25
Posts: 5,910
also cost, they have to earn money.
  #8  
Old 05-22-2002, 01:31 PM
Kyle L's Avatar
San Jose Sharks
 
Join Date: Jun 2001
Location: San Jose, CA
Age: 21
Posts: 7,218
Re: Coaster Upgrade 2.0

[QUOTE][i]Originally posted by CoasterCrazy [/i]
[B]Does anyone else think that roller coaster technology is a little...behind? I mean, we have buildings well over 1000 feet tall, cars that can break the sound barrier, planes three or more times that fast, machines that can send protons to almost the speed of light, and more. I realize that all these things are extremely different from roller coaster technology, but they are always becoming more and more advanced. Roller coaster tech on the other hand, isn't moving at such a high pace. [/B][/QUOTE]

It is allready pretty advanced, Remember the 740 ft. drop on the side of the Stratosphere? But i think its ALL General Public, i mean, Us crazy coaster enthusiasts would go nuts over this stuff. And I think lawyers and saftey are stopping everything to be built, but seriously, how scared can you NOT be of a 310 ft. 80 degree angle drop?
__________________
Kyle L - Thrillnetwork Speedzone Lead
  #9  
Old 05-22-2002, 02:23 PM
slipknot8527's Avatar
Yeah, shes awesome...JUST DEAL
 
Join Date: May 2001
Location: O-Town Down
Age: 23
Posts: 7,453
I just want them to slow down. I would rather not see bigger drops because then we lose sight of whats important...having fun. I enjoy a coaster much more when Im laughing and having a good time then holding on and cursing under my breath. I think they should remain fun...stop asking for 1000 ft hills! That becomes a whole different ride then.
__________________
HANNAH MONTANA!!!!!!!!!
TAKING THE WORLD BY STORM!!!!!
"I'm living proof....THAT GIRLS CAN ROCK!!!!!!"
  #10  
Old 05-22-2002, 02:29 PM
Divinity
 
Join Date: Jul 2001
Location: USA
Age: 32
Posts: 4,454
Re: Re: Coaster Upgrade 2.0

[QUOTE][i]Originally posted by Raptordude [/i]
[B]...seriously, how scared can you NOT be of a 310 ft. 80 degree angle drop? [/B][/QUOTE]
There isn't a coaster built that scares me yet -- whether I'm upside down, in the dark, hundreds of feet up in the air, vertical, or at whatever speed... Of course, I haven't had occasion to ride most of them *YET*, but there's a very big difference between "thrilled" and "scared". :cool:
__________________
Walk Beyond...
  #11  
Old 05-22-2002, 02:50 PM
Raging Rider's Avatar
Hyper Poster
 
Join Date: Jul 2001
Location: Hammond, Indiana
Age: 20
Posts: 1,516
I was kinda scared goin' up MF's lift the first time, but it wasn't bad. My first time on Raptor, I was nervous, I was fine. Coasters don't need to be 1000 feet, many of the best coasters are under 200 feet, and most of the best wooden under 100. There really isn't a point, many of the GP would be scared anyway.
__________________
Do you feel like you have done nothing to help others? Do you feel guilty? Well then, donate your life savings to the "Make my Life Easy Fund". You will receive a free napkin with my autograph for every $100 dollars you pledge.
  #12  
Old 05-22-2002, 06:13 PM
Chip's Avatar
CP '08 Maverick poster
 
Join Date: Jun 2001
Location: Amarillo, Texas
Age: 26
Posts: 7,425
Re: Re: Re: Coaster Upgrade 2.0

[QUOTE][i]Originally posted by Melissa [/i]
[B]
There isn't a coaster built that scares me yet -- whether I'm upside down, in the dark, hundreds of feet up in the air, vertical, or at whatever speed... Of course, I haven't had occasion to ride most of them *YET*, but there's a very big difference between "thrilled" and "scared". :cool: [/B][/QUOTE]
Wow. There have been plenty of coasters that have scared me. My first *big* coaster was B:TR at SFMM. That scared me because I was GP then and I didn't know what to expect. Goliath and Millennium Force terrified me because I used to be afraid of heights. Emphasis on "used to." MF cured that. Now I'm a thrill seeker like mad. The only things that still terrify me are drop rides. Even if they're 100 ft tall, I get scared to death.
[QUOTE]What do you mean FEAR and excitement? For me it is all excitement baby![/QUOTE]
Coasters [i]are[/i] based on fear. Yes, many of us enthusiasts do not get scared when we hear about these new, HUGE coasters, but GP sure get scared. And fear sells. People get afraid and wonder if they're going to survive the trip on this new monster ride. They make money putting fear in people. Now if only we could show Markey that they're built for fear, not the "most dangerous" coaster.
__________________
ThrillNetwork Editor Emeritus
Voyage is the best roller coaster ever.
2008 Raptor ride count - 126. Lifetime - 1,143.
  #13  
Old 05-29-2002, 02:36 PM
Fastardo's Avatar
Looping Poster
 
Join Date: Nov 2001
Location: Wales. Yes it's a real place.
Age: 40
Posts: 268
I think fear is a very good word for how I feel every time I ride a new coaster. Waiting in line just builds the tension. You slowly file into the stalls - you're next. The train arrives at the station, you check all the passengers to see if they're ok. Boarding, restraints, the ride-op checking everything's OK and then off you go. The train leaves the hustle and bustle of the station behind and everything is strangely peaceful.

Yes, I think fear is a good word.

The excitement only starts as we leave the lift hill!
__________________
Liverpool FC - Champions of Europe 1977 1978 1981 1984 2005
  #14  
Old 05-31-2002, 04:25 AM
Hector's Avatar
Me
 
Join Date: May 2001
Location: Redlands, CA
Age: 24
Posts: 3,718
To be honest, I think roller coasters have advanced as much as everything else. Ten years ago if you said there would be flying coasters and X people would have called you crazy and you'd be a whopper. Even though we have things that CAN go faster then the sound barrior I don't see people doing that down a highway. You have to remember that they are just roller coasters and should not be compared to planes, and cars. LIM's are barely bring used outside of roller coasters so in that way roller coasters are much more advanced. Also keep in mind that just because you don't see it doesn't mean it's not there. There have been great strides with recent tecnology that has made coasters even safer and fail safe then before.

The other thing I forgot to mention was that your excitment on coasters comes from fear. SO in saying it's only excitment is Bull because that's WHY you get excited, Your scared (yes even you lissa), but it's too what degree your scared that determines how much fun you have. If your too scared it wouldn't be fun, and that's the trick to coasters. Trying to find the small area where people won't be bored but not terrified (intentionally).
__________________
RCFreak - Thrillnetwork moderator

Last edited by Hector; 05-31-2002 at 04:29 AM..
  #15  
Old 06-01-2002, 07:17 PM
The Electronics Guru
 
Join Date: Jul 2001
Location: Kentwood MI
Age: 24
Posts: 2,709
There are three things that make up how good a coaster is.

Excitement: This is the feeling that you get that overexcites your senses. This is what makes coasters fun. This starts differently to your experince on a particular coaster. If it's a new coaster, the excitment starts up when you get into line, then drops when you get closer to the station. then explodes after you pass the most intense part then slowly decays for 5-15 minutes. When you get more exposed to the ride, it doesn't excite you as much untill you get on the coaster, then jumps when it gets more intense, and drops quicker afterwards.

Psychological intensity: This it the feeling you get more when you first ride a particular ride. The feelings like, OH crap This is high, or Am I going to live throgh this? Basicly fear, or nerveousness. this occurs before a launch, especialy on a drop ride. or going up or down a lift hill.

Physical intensity: This is the G forces, shock, what accually happens to your body. this adds to the ride but too much means pain, excessive wear on the ride and the riders. too mcuh of this, usually means trim brakes.
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is Off
Smilies are Off
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump



Home/News Interactive Features Archives Hosted Sites
Home
Latest Stories
Story Search
Forums
Ride & Park DB
SpeedZone
TN Jobs
Theme park travel
TV/Event Guide
Store
Links
Syndicate
Site Map
Search
Ad Info
News Archive
Forum Archive
Hersheypark Info
© 2001-2009 ThrillNetwork, LLC. All rights reserved. SEO by vBSEO 3.2.0
About Us - Terms of Use/Privacy Policy - Contact Us
Get Firefox! Take back the web!

All times are GMT -5. The time now is 09:16 PM.
Powered by: vBulletin Version 3.7.4 - Copyright © 2000-2009, Jelsoft Enterprises Ltd.