Go Back   ThrillNetwork Boards > Fun and Games > SpeedZone > NoLimits > General Talk and Tech Support
Login to your account



Reply
 
LinkBack Thread Tools Display Modes
  #1  
Old 11-18-2006, 10:26 AM
Bowserjoe's Avatar
Corkscrew Poster
 
Join Date: Mar 2006
Age: 19
Posts: 529
Lightbulb New Intamin hyper!!

http://www.nolimitsdevcenter.net/p2859

That's all the pics I have for now, because I'm leaving and I'm in a big hurry. It will give you the idea though. Later on I'll have pics of the real thing.
Reply With Quote
  #2  
Old 11-18-2006, 12:34 PM
Martin's Avatar
We're coming...
 
Join Date: Aug 2004
Location: New York City
Age: 19
Posts: 3,783
That looks pretty sweet Bowser and the drop is very Millennium Force-esque. The twister section looks very nice as well. If it's smooth and the G's are good, this is a winner.
__________________
"I go out and see a kid grabbing his crotch. Ain't nobody telling them that. Where do they get it from? They watch MTV. I say, 'If you wash up more often, you won't have to grab your crotch.' I'm telling these guys, 'Why you gotta grab your crotch?' Then you see Michael Jackson grabbing his crotch 50 times. What's with him?" - Mr. T
Reply With Quote
  #3  
Old 11-18-2006, 04:41 PM
Bowserjoe's Avatar
Corkscrew Poster
 
Join Date: Mar 2006
Age: 19
Posts: 529
^Thank you! Yes it's smooth. The g's may be pushing it a tad, but I think it's ok. The strongest postive g's are 4.8 I think, and the stongest negatives are -1.6 (both for only a split second). Remember, the duration of the g force is more important than the numbers. It doesn't hit red at all.

Anyway, I updated the page since this morning, so you guys can just click the same link above to see it. The track and supports are done, but I'm going to add a few trees and maybe some subtle landscaping. I'm not going to add thick forsets and big hills because I want it to feel like it's in a theme park. It will be available for download probably within 3 days.
Reply With Quote
  #4  
Old 11-18-2006, 06:20 PM
Kyle L's Avatar
San Jose Sharks
 
Join Date: Jun 2001
Location: San Jose, CA
Age: 21
Posts: 7,120
Lookin' good.

Make sure you add supports to the last horizontal column on your first hill, also, are those beams or poles? (Intamin Hypers and Gigas use Beams as their supports)

Overall, looks good.
__________________
Kyle L - Thrillnetwork Speedzone Lead
Reply With Quote
  #5  
Old 11-18-2006, 10:25 PM
willski2002's Avatar
I am your substitute god
 
Join Date: Sep 2002
Location: Here
Age: 18
Posts: 1,495
Yeah, you might not want to use prefabs at all. Also, you should look at how Intamin supports connect to the track; they don't just converge at the track, they converge and then have another tube to connect with the track.

In my opinion, -1.6 is too strong, even for a moment.


Other than that it should be good if it is properly heartlined and smooth.
__________________
Quote:
Originally Posted by PCW Maniac
What I'm posting is saying how brave I am and that I don't care about rules! If I lose my camera while making a POV, at least I'll lose it for something.
Reply With Quote
  #6  
Old 11-18-2006, 10:32 PM
Bowserjoe's Avatar
Corkscrew Poster
 
Join Date: Mar 2006
Age: 19
Posts: 529
Quote:
Originally Posted by willski2002 View Post
In my opinion, -1.6 is too strong, even for a moment.
Well just remember though, that it may be a little uncomfortable to some, but not dangerous. Dodonpa, which is a real ride pulls -1.8 I believe. That is too high in my opinion. -1.6 is my absolute limit.

Quote:
Make sure you add supports to the last horizontal column on your first hill
Horizontal column? Lol. Anyway, I don't know what you're saying. By first hill, do you mean the first drop or the first parabola after the drop?
Reply With Quote
  #7  
Old 11-19-2006, 09:30 AM
Banned
 
Join Date: Nov 2006
Location: dumfries, va
Age: 16
Posts: 486
that looks really cool
i wonder where they're gonna build it
hope they put it at cedarpoint = )
Reply With Quote
  #8  
Old 11-19-2006, 10:04 AM
Bowserjoe's Avatar
Corkscrew Poster
 
Join Date: Mar 2006
Age: 19
Posts: 529
^Actually they're building it my backyard! The landscaping's done, the footers are being poured, and after the winter, construction will go vertical. Trucks have been arrivng in my driveway with lots of blue and yellow steel, so I'll store it in my shed until Spring.
Reply With Quote
  #9  
Old 11-19-2006, 06:03 PM
Andrew Polcyn's Avatar
Go Blue!!
 
Join Date: Jul 2001
Location: Kent, OH
Age: 31
Posts: 10,594
Blog Entries: 3
That looks really good. What kind of lift are you using?
__________________
Thrillnetwork Lead Moderator
Kent State Basketball (3-0, 0-0 MAC) nect vs Illinois, @ #22 Kansas, vs St. Mary's
Happy Thanksgiving everyone. Stuff up on Turkey, mashed potatoes, sweet potatoes, gravy, stuffing and pumpkin pie!
Reply With Quote
  #10  
Old 11-19-2006, 07:19 PM
Random Poster
 
Join Date: Jan 2006
Location: Ontario, Canada
Posts: 788
Are you sure the drop is around 75 degrees? It looks much steeper than that.
Reply With Quote
  #11  
Old 11-19-2006, 07:46 PM
Bowserjoe's Avatar
Corkscrew Poster
 
Join Date: Mar 2006
Age: 19
Posts: 529
^^I'm using a chain lift. That's the only kind of lift there is, at least in 1.55. I really want it to simulate a cable lift though, so I have it speed up around 1/5 of the way up.

^I'm just estimating. I suppose if I find my protractor I could hold it up to the screen and see, but it's somewhere between 75 and 80. MF is 80, and I don't think it's quite as steep as MF.
Reply With Quote
  #12  
Old 11-19-2006, 08:01 PM
Alan J's Avatar
SpeedZone Staff
 
Join Date: Mar 2005
Location: Brooklyn Center, M.N.
Posts: 1,091
Its 80. I know that. That is not no 75.....
__________________
Thrillnetwork SpeedZone Staff
Originally known as Topdrag; Coaster Count: 306
Coastercravers.net : Pursue The Addiction
Reply With Quote
  #13  
Old 11-19-2006, 08:04 PM
BGWfanatic's Avatar
Giga Poster
 
Join Date: Aug 2005
Location: on top of a mountain, four hours from any type of roller coaster
Age: 19
Posts: 1,887
Its a computer game for fun, does 5 degrees really make that big of a difference to you?

BTW, I love this coaster, keep up the good work.
__________________
"If Seeing is Believing, then Believe that we have Lost our Eyes"

- Andy Hull, Manchester Orchestra
Reply With Quote
  #14  
Old 11-20-2006, 07:55 PM
willski2002's Avatar
I am your substitute god
 
Join Date: Sep 2002
Location: Here
Age: 18
Posts: 1,495
You say that the duration of -1.6 vertical gs is very short.


Is it over the entire crest of a hill? If so, it could cause a very slight red-out on sensitive riders.

If it isn't sustained, then your hill shaping is off.



Just some thoughts.....
__________________
Quote:
Originally Posted by PCW Maniac
What I'm posting is saying how brave I am and that I don't care about rules! If I lose my camera while making a POV, at least I'll lose it for something.
Reply With Quote
  #15  
Old 11-20-2006, 09:52 PM
Bowserjoe's Avatar
Corkscrew Poster
 
Join Date: Mar 2006
Age: 19
Posts: 529
Quote:
Originally Posted by willski2002 View Post
You say that the duration of -1.6 vertical gs is very short.


Is it over the entire crest of a hill? If so, it could cause a very slight red-out on sensitive riders.

If it isn't sustained, then your hill shaping is off.



Just some thoughts.....
It isn't sustained. And I think you're going a little too far to say the shaping is "off". There are many cases where shaping of a hill could be bad, but a lot of it is personal taste and what kind of airtime you want on a particular hill. The hill that hits -1.6 for a split second is the one after the major turnaround, the one that kind of sticks up between the first drop and first camelback. In the front row, when going up, at the very beginning of the arch it hits -1.6, which is over so fast you can barely see the number. Then the rest of the crest keeps it at a pretty even -1.3. It's a very intense hill, but you're past it so fast that I don't think it's a big deal. As long as the hill is smooth, there's no pumps, and the g's aren't dangerous, then I'd say the shaping is all personal preference.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump



Home/News Interactive Features Archives Hosted Sites
Home
Latest Stories
Story Search
Forums
Ride & Park DB
SpeedZone
TN Jobs
Theme park travel
TV/Event Guide
Store
Links
Syndicate
Site Map
Search
Ad Info
News Archive
Forum Archive
Hersheypark Info
© 2001-2008 ThrillNetwork, LLC. All rights reserved. SEO by vBSEO 3.2.0
About Us - Terms of Use/Privacy Policy - Contact Us
Get Firefox! Take back the web!

All times are GMT -5. The time now is 07:40 AM.
Powered by: vBulletin Version 3.7.4 - Copyright © 2000-2008, Jelsoft Enterprises Ltd.