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  #1  
Old 07-01-2002, 08:15 PM
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Join Date: Jan 2002
Location: I-45, cardboard box #12
Age: 23
Posts: 1,094
Yet another coaster-Shadowless

I know I really need to slow down on these, but here's my 2nd coaster-a B&M invert named Shadowless. From now on, If I'm finishing coasters this fast, I'm just gonna post them in packs.
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File Type: zip shadowless.zip (9.2 KB, 40 views)
  #2  
Old 07-01-2002, 08:16 PM
Banned
 
Join Date: Jan 2002
Location: I-45, cardboard box #12
Age: 23
Posts: 1,094
Here's a pic
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  #3  
Old 07-02-2002, 07:40 PM
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Join Date: May 2001
Location: New York
Posts: 1,125
Okay, I downloaded it as I promised. Here's what I think.

The inversions are very smooth, you did a good job on the corkscrews, the loop, and sea serpant. The zero-g rolls were alright as well. A nice layout that is semi-realistic.

May I suggest spicing up the color a bit? Pure black everything didn't really appeal to my tastes. Maybe you could make the supports gray, or make the cross ties red.

And there are two parts in the track where I would suggest fixing the transactions. One place would be right after the curving drop going into the dive loop. The track straightens out a bit too quickly. And the second spot is going into the mid-course brakes. The part where the track straighens out should be a bit quicker. The track is banked a bit too much going into the actual brakes.

Those are my only suggestions. Everything else is cool.
  #4  
Old 07-04-2002, 06:17 PM
Dark Luke's Avatar
Corkscrew Poster
 
Join Date: Oct 2001
Location: Toronto, Ontario, Canada
Posts: 434
ouch... There's one section where people's legs are literally chopped off! (It's at a crossover under the lift) and at the final inversion (corkscrew) the trains actually hit the supports (the support connecting to the top of the corkscrews crosses the rails into the cars) and there's a right turn that made the positive and lateral G's hit into the red zone (positive G's over 7 on a very sharp right turn)

Your many transitions are still very jerky, especially the turns near the end. You really have to work on the transitions. I suggest smoothing the whole ride first, before adding supports and other scenery.

By the way the trees forest look good, and so is the color scheme... Being someone who's got a 3rd place in the most recent premier park contest... It seems like you are going for the look rather than the ride...
__________________
Number of different coaster I ride per manufacturer:
Vekoma=4 Arrow=4 Intamin=1 Togo=1 B&M=3 Zampela=1 Giovanola=0 Mack=1 Morgan=0 PTC=2 CCI=0 WED=2

Last edited by Dark Luke; 07-04-2002 at 06:20 PM.
 

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