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  #1  
Old 07-30-2002, 10:04 PM
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Join Date: May 2001
Location: Hudson Valley Area (NY)
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Behemoth (4-across giga)

Well, here's my first giga in NoLimits. I'm pretty pleased with it. Since it uses the most excellent new 4-across hypercoaster trains, you will probably need the v1.25 patch for it. This coaster has lots of fast, smooth turns and also some drops that provide nice airtime. The ride starts with a 306-foot drop into a very wide banked turn, which the trains speed through at 92 mph up into the second hill, a camelback which provides several seconds of airtime! The rest of the 6,313-foot course includes plenty of fast, banked turns and a few more moments of great airtime. Please download it and post your comments here!
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File Type: zip behemoth.zip (7.1 KB, 85 views)
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  #2  
Old 07-30-2002, 10:07 PM
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And of course, I have some screenshots:
Here's a view of the first half of the ride (except the first hill) from the mid-course brake.
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-Tycoon (aRollerCoasterGuy at Coastersims)
My newest NL creation:
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  #3  
Old 07-30-2002, 10:08 PM
Let gravity do the work.
 
Join Date: May 2001
Location: Los Angeles, CA
Age: 23
Posts: 7,525
I always found Behemoth to be a very good name for a giant wooden roller-coaster or large steel coaster. This is the first time I've actually seen someone use that name or suggested it.
  #4  
Old 07-30-2002, 10:10 PM
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And here's part of the ride's twisted finish:
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-Tycoon (aRollerCoasterGuy at Coastersims)
My newest NL creation:
Thunder Dragon
  #5  
Old 07-31-2002, 01:39 AM
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Join Date: Jun 2001
Location: Santa Barbara, California
Age: 22
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Looks great, unfortunatley, I can't download it (or rather, it would be useless to me if I did). Why do my parents have to be so stubborn when it comes to buying things online?
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  #6  
Old 07-31-2002, 01:04 PM
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Location: Fort Lauderdale, FL
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That ride was AWESOME! I thought the 1st turn would pull too many g's but it had just the right amount of g's. The twisted ending was great. I liked how you got some airtime in with all the turns at the end. Great work!!!
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  #7  
Old 07-31-2002, 09:01 PM
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Sweet!!!!
Smoothness-10/10
Supports-10/10
G's-10/10(the airtime saved you in the first half)
Speed-10/10
Rideablilty-1/10(the positive g's spiked over 7 twice, and the lateral g's over 3 once. It wouldn't be lethal, but it would hurt like a female dog.)
Overall=8.2
  #8  
Old 07-31-2002, 11:25 PM
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Quote:

Rideablilty-1/10(the positive g's spiked over 7 twice, and the lateral g's over 3 once. It wouldn't be lethal, but it would hurt like a female dog.)
Overall=8.2
Well, that's not good... but just like with my last coaster, I did not notice these places where the g's spiked... I'm guessing the laterals were on the third from last turn, since I had a lot of trouble getting rid of the red laterals there, but where are the places where the positive g's get high? Anyway, thanks for the reviews!
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-Tycoon (aRollerCoasterGuy at Coastersims)
My newest NL creation:
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  #9  
Old 07-31-2002, 11:55 PM
Let gravity do the work.
 
Join Date: May 2001
Location: Los Angeles, CA
Age: 23
Posts: 7,525
Quote:
Originally posted by CedarFairMaster
Looks great, unfortunatley, I can't download it (or rather, it would be useless to me if I did). Why do my parents have to be so stubborn when it comes to buying things online?
No, you don't have to buy NL through the internet.

You can print out their order form, fill it out, and mail it with cash to their office, and it goes from there.
  #10  
Old 08-01-2002, 04:06 AM
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REALLY?!

Now that I can do. I think I'll do it so I can view all these roller coasters without having to go to a friends house. Thanks Kraxle.
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  #11  
Old 08-01-2002, 02:24 PM
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The Lateral G spot was on the second turn in the twisted section. And the positive G's were
1. In between the second hill and overbank.
2.Off the MCBR
  #12  
Old 08-02-2002, 06:34 PM
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All right, thanks. I didn't even see any red g's in those spots, I guess my framerate is slow or something... I'll just leave this one as it is and hope that most of the people who download it have slower computers like me.
My next coaster, Dragon Wing will probably be posted later tonight.
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-Tycoon (aRollerCoasterGuy at Coastersims)
My newest NL creation:
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  #13  
Old 08-02-2002, 08:55 PM
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OK, I rode it again, and it magically stopped showing red. I guess my comp was going wacko or something, because then it sure as heck was red- with my config. settings, that's at least 7. That raises you to a 10 overall, also. Sorry, my computer was having an off day I guess. :-(
  #14  
Old 08-02-2002, 11:54 PM
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Join Date: Jan 2002
Location: Georgia Tech
Age: 22
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Thumbs up

That was incredible! Very wild, crazy, twisted, and fast! The ending was awesome! Excellent Coaster!
  #15  
Old 08-16-2002, 08:19 PM
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Join Date: Nov 2001
Location: Syracuse, NY
Age: 19
Posts: 874
i'll give it a 95/100
it's perfect except at the end after the brakes it goes into the station at 1 mph. Some booster wheels would fix that.
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