
05-04-2004, 09:06 PM
|  | Wooden Prefab Poster | | Join Date: Aug 2003 Location: nearby Age: 19
Posts: 5,130
| | | May Contest Questions This is for questions on the May Contest
Do you HAVE to make interlocking corkscrews? Can't they just be one after another? | 
05-04-2004, 09:24 PM
|  | Suspended-No Email | | Join Date: Apr 2004 Location: Texas Age: 22
Posts: 853
| | | Another question. when the rules say no stopping on the track, what if you have a brake segment right before the station. can it stop there? (because i don't think its possible to make it not.) | 
05-05-2004, 07:18 AM
| | Banned | | Join Date: May 2001 Location: Chicago Age: 20
Posts: 5,347
| | | It means to do that. It's not hard at all to do that. Mess around with the timing in the station and it will work. Lots of rides got DQed in the last one because they stopped on the block before the station.
As for the interlocking corkscrews, I'm not all that sure. | 
05-05-2004, 04:48 PM
|  | Wooden Prefab Poster | | Join Date: Aug 2003 Location: nearby Age: 19
Posts: 5,130
| | | Along with the corkscrew question, I need to know exactly what is stacking? | 
05-05-2004, 10:47 PM
|  | Onslaught | | Join Date: Jan 2002 Location: Indy Age: 21
Posts: 2,962
| | | Ok. Sorry, haven't been on the last couple of days. The corkscrews do not have to be interlocking, just have 2 corkscrews. Stacking is when a train stops in front of the station. This will get you dq'd. Since nothing can go wrong, since it is a sim, the ride should run continuously So the ride should come to the break before the station, break a little, then roll into the station, b/c the other train will be on the lift and one will be on the track. Just mess with the timing in the station and set up the blocking well so that stacking doesn't happen. No stopping means no stacking on breaks, no stopping on the track, and no stopping in the breaks.
__________________ "Cedar Point has a wide variety of wooden coasters" - Discovery Channel | 
05-06-2004, 01:26 AM
|  | Wooden Poster | | Join Date: Apr 2004 Location: Leesburg, FL Age: 57
Posts: 161
| | | More questions about the May contest:
Does a double loop (side-by-side) count as a loop and a diving loop?
Are MORE than 7 inversions allowed?
One rule states No transports...does this include friction wheels on an MCBR? | 
05-06-2004, 04:33 AM
|  | SpeedZone Staff | | Join Date: Apr 2004 Location: Huizen, Netherlands Age: 22
Posts: 1,059
| | | I also have a few questions on the May contest:
1. Is it allowed to just include a predefined element for some of the inversions? Does this affect the score of the track?
2. Just what Simbiant said also: is it allowed to let the dive loop, for example, be part of a pretzel loop or heartline roll?
3. The General Rules say one of the judging criteria is "how fun the ride is". How is this determined? Can you give an example of a ride that is "fun" and a ride that isn't?
4. Why don't the corkscrews have to be interlocking? That's in the rules! | 
05-06-2004, 07:36 AM
| | Banned | | Join Date: May 2001 Location: Chicago Age: 20
Posts: 5,347
| | | Simbiant:
1. I don't think so, because a Dive loop involves a twist. In this picture, the picture of the inversion after the loop is a Dive loop. You must have one of these. I'm not quite sure I understood your question though.
2. No. 7. The point is to make a bunch of realistic rides, and mimick B&M.
3. Transport segments are the segments that are yellow. I'm not sure about the wheels on brakes thing, but I think that you could use them.
Erik Leppen
1. I think you could. Corkscrews are hard lol. Try not to use them though, it willl help with your skills immensely. Point docking for that would depend on the situation. If I say the ENTIRE track was elemented, that would not look very good to me.
2. It does say you can only have a loop, dive loop, zero g roll, cobra roll, and 2 corkscrews, so making a pretzel would get you disqualified.
3. All I can say is to make you ride exciting. Remember, you don't HAVE to make the inversions in order. You can use tunnels, headchoppers, and all sorts of good stuff. If you're stuck, make sure it's fast. Try to not have any negative G's in your inversions. Keep a good speed thru the WHOLE ride. Get creative with supports. I've made fake queue lines with supports, and a whole lot of other things can be easily created with them. Sorry no terrain or 3DS my mistake.
4. Alex T made the rules, he said they don't have to be interlocking, so they don't have to be interlocking.
Last edited by coasterkidmwm; 05-06-2004 at 12:51 PM..
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05-06-2004, 08:05 AM
|  | Suspended-No Email | | Join Date: Apr 2004 Location: Texas Age: 22
Posts: 853
| | | wait a minute, the rules clearly say you CAN'T use 3DS or terrain. i'm confused. | 
05-06-2004, 12:50 PM
| | Banned | | Join Date: May 2001 Location: Chicago Age: 20
Posts: 5,347
| | | Crud, I misread that. Editing now. | 
05-06-2004, 06:30 PM
|  | Onslaught | | Join Date: Jan 2002 Location: Indy Age: 21
Posts: 2,962
| | | Alright, the dive loop must be a dive loop, it can't be part of a multi inverting element, it must be a stand alone dive loop. You must use 7 inversions, and only 7 inversions, no more, no less, and you must use the ones listed. I changed the corkscrews to just having two corkscrews, but you can still have interlocking if you choose to. You may have wheels on your breaks, although, I would highly recommend not putting them on your MCBR if you use one, as points will be deducted, you just can't use the yellow piece of track that says "transport segment." You may use pre-built elements, although I'd suggest attempting them on your own, as it will help in the long run. The fun of the ride can be decided on pacing, layout, creative use of the elements, realism, headchoppers, and, when the rules allow, terrain and 3d objects. Finally, I'd like to let everyone know that CoasterkidMWM will be a judge in this month's contest, and possibly for the rest of the contests. I think I answered all of the questions, and sorry for the confusion as far as the corkscrews goes. Everything should be cleared up now.
__________________ "Cedar Point has a wide variety of wooden coasters" - Discovery Channel | 
05-07-2004, 12:01 AM
|  | Wooden Poster | | Join Date: Apr 2004 Location: Leesburg, FL Age: 57
Posts: 161
| | | Well having read all that and tried several times to build something that follows these rules, I'll pass on this one, I couldn't tell a B&M coaster from any other coaster to begin with, I've never looked to see who built any of the coasters I've ever ridden (and being in central Florida, I get to ride a few). I'll leave this contest to the experts who have clues. I'll watch for the month when the contest is about woodies. | 
05-07-2004, 06:50 AM
|  | Alicia Keysszxsz | | Join Date: Oct 2003 Location: 30 minutes from Heritage USA Age: 20
Posts: 7,743
| | | Alright, I am going to try and enter in this contest. I have already started and had no clue that you could have a MCBR. I mis-read and though the the trains cannot stop anywhere on the track at all. Even on the break runs. But now that I think about it, doesn't the train have to stop in the station?
__________________ October 30: Toulouse Zenith, France October 31: Nantes Zenith, France
November 06: MTV European Music Awards, Liverpool, UK November 11: Good Morning America, ABC | 
05-07-2004, 08:22 AM
|  | Suspended-No Email | | Join Date: Apr 2004 Location: Texas Age: 22
Posts: 853
| | i think next month's contest should be to make a noncontinuous circuit coaster if v 1.5 of nolimits is ready by then.
Check out the list of b&m floorless coasters at rcdb.com. it has some good pictures that might help if you need to know what to do.
Last edited by Zach; 05-07-2004 at 07:05 PM..
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05-07-2004, 03:11 PM
|  | Wooden Prefab Poster | | Join Date: Aug 2003 Location: nearby Age: 19
Posts: 5,130
| | | I abso-freakin-lutely agree.
Although im not as excited as my exclamation may suggest. Wait a minute, this is May contest questions:
Do cartextures and storylines get extra points? | | Thread Tools | | | | Display Modes | Linear Mode |
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