Go Back   ThrillNetwork Boards > Fun and Games > SpeedZone > NoLimits > NoLimits Contest
Login to your account



Reply
 
LinkBack Thread Tools Display Modes
  #1  
Old 07-28-2004, 12:24 PM
Alex T's Avatar
Onslaught
 
Join Date: Jan 2002
Location: Indy
Age: 21
Posts: 2,962
August Contest Questions

Please post all questions for the August contest in this thread. Thank you.
__________________
"Cedar Point has a wide variety of wooden coasters" - Discovery Channel
Reply With Quote
  #2  
Old 07-28-2004, 09:06 PM
peter Tavinor's Avatar
Minetrain Poster
 
Join Date: Jun 2004
Age: 40
Posts: 38
Can you Please explain what a "Launch" is
Thanks
Reply With Quote
  #3  
Old 07-28-2004, 09:29 PM
Banned
 
Join Date: May 2001
Location: Chicago
Age: 20
Posts: 5,347
A launch is when the train is propelled without a chainlift. Currently operating coasters with a launch are: Tower Of Terror, Incredible Hulk, Flight Of Fear, Superman: The Escape, Mr Freeze, Batmand And Rboin, the Chiller, Top Thrill Dragster, Storm Runner, V2: Vertical Velocity, Greezed Lightnin', Poultergiest, and Joker's Jinx just to name a few.

*Your ride must be full circuit, not a shuttle coaster like Tower of Terror. Imagine a launch in place of chainlift when you design you coaster.

Mange Sloyfer is a good example also. I made it in No Limits. Click here to access the download page.

Last edited by Matt M; 07-28-2004 at 09:50 PM..
Reply With Quote
  #4  
Old 07-28-2004, 09:32 PM
Alex T's Avatar
Onslaught
 
Join Date: Jan 2002
Location: Indy
Age: 21
Posts: 2,962
A launch is when the train is suddenly propelled forward. This can be done with tires, LIMS, hydraulics, or pnuematics. In NoLimits, you would use a transport segment to create a piece of launch track. Make a long straight piece of transport segment, then change the speed settings so that the ride is propelled to a speed fast enough to complete the rest of the track.
__________________
"Cedar Point has a wide variety of wooden coasters" - Discovery Channel
Reply With Quote
  #5  
Old 07-28-2004, 09:37 PM
Banned
 
Join Date: May 2001
Location: Chicago
Age: 20
Posts: 5,347
Don't forget to adjust how many G's the launch can pull!
Reply With Quote
  #6  
Old 08-02-2004, 04:06 PM
Jr. Poster
 
Join Date: Jul 2004
Location: Florida
Age: 44
Posts: 20
Types of coasters

OK, two questions for me... 1) Can a LM Launch system be installed the same as a regular lift hill at an angle or doe's the LM have to be Horizontal on the ground?...

2) Can the break sections be installed as normal as if you were installing them on any other Chain Lift coaster's? like on Medusa, Batman, Montu... etc... I just need to be sure what can and can't be used with LM systems and what type of breaks they use.

Thanks,
~Alan~~

PS Can this system be used on a Floorless Coaster?, if not then plaease list a few I can use it on. Thanks

Last edited by ASW~1CAV~; 08-02-2004 at 04:09 PM.. Reason: adding question
Reply With Quote
  #7  
Old 08-02-2004, 05:24 PM
Alex T's Avatar
Onslaught
 
Join Date: Jan 2002
Location: Indy
Age: 21
Posts: 2,962
You can use lims that go at an angel and break runs can be used as you would use them on any other ride. So basically, you can do what you asked in both questions. And yes, you can use a Floorless.
__________________
"Cedar Point has a wide variety of wooden coasters" - Discovery Channel
Reply With Quote
  #8  
Old 08-02-2004, 07:08 PM
Jr. Poster
 
Join Date: Jul 2004
Location: Florida
Age: 44
Posts: 20
Thank You Much!!
Reply With Quote
  #9  
Old 08-03-2004, 10:49 AM
Jerry S's Avatar
Wooden Prefab Poster
 
Join Date: Aug 2003
Location: nearby
Age: 19
Posts: 5,130
When it says no close calls, does that mean that the trains cant pass through the same air space in two different parts of the ride? Like, the tunnels collide, but only the airspace of the tunnels. Is that allowed?

Also, can there be more than three trains? Can there be a terrain? Can there be cartextures?
Reply With Quote
  #10  
Old 08-03-2004, 11:24 AM
Alex T's Avatar
Onslaught
 
Join Date: Jan 2002
Location: Indy
Age: 21
Posts: 2,962
From the rules... - Terrain is allowed. Cartextures are on the same level as 3ds objects, you may have them, but they will not be judged.

You may have tunnel to tunnel collisions as long as two trains wouldn't be passing through those tunnels at the same time and would cause a collision.
__________________
"Cedar Point has a wide variety of wooden coasters" - Discovery Channel
Reply With Quote
  #11  
Old 08-03-2004, 11:40 AM
Jerry S's Avatar
Wooden Prefab Poster
 
Join Date: Aug 2003
Location: nearby
Age: 19
Posts: 5,130
How about the trains?
Reply With Quote
  #12  
Old 08-03-2004, 11:54 AM
Alex T's Avatar
Onslaught
 
Join Date: Jan 2002
Location: Indy
Age: 21
Posts: 2,962
Ope, missed that one, sorry. 3 is the minimum, if you want to have more you can, just try not to run them without stacking a ton (stacking is allowed, but excessive stacking isn't good).
__________________
"Cedar Point has a wide variety of wooden coasters" - Discovery Channel
Reply With Quote
  #13  
Old 08-03-2004, 09:49 PM
Jr. Poster
 
Join Date: May 2004
Age: 24
Posts: 22
So can we use multiple stations or use dueling tracks?
Reply With Quote
  #14  
Old 08-04-2004, 03:40 PM
Alex T's Avatar
Onslaught
 
Join Date: Jan 2002
Location: Indy
Age: 21
Posts: 2,962
Yes to both of your questions.
__________________
"Cedar Point has a wide variety of wooden coasters" - Discovery Channel
Reply With Quote
  #15  
Old 08-04-2004, 04:20 PM
ejatwd's Avatar
Suspended-No Email
 
Join Date: Apr 2004
Location: Texas
Age: 22
Posts: 853
a question: i have some barrel rolls and a vertical drop like ttd's in my ride that produce up to 2.1 lateral g's. it wouldn't be this high if heartlining was handled correctly in nolimits. (i just registered the construction kit, so i know that these elements are heartlined fairly well).

will this disqualify me?

edit: you're probably thinking "come on ejatwd, how hard can it be to keep it under +/- 2 lateral g's?"
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump



Home/News Interactive Features Archives Hosted Sites
Home
Latest Stories
Story Search
Forums
Ride & Park DB
SpeedZone
TN Jobs
Theme park travel
TV/Event Guide
Store
Links
Syndicate
Site Map
Search
Ad Info
News Archive
Forum Archive
Hersheypark Info
© 2001-2008 ThrillNetwork, LLC. All rights reserved. SEO by vBSEO 3.2.0
About Us - Terms of Use/Privacy Policy - Contact Us
Get Firefox! Take back the web!

All times are GMT -5. The time now is 02:31 PM.
Powered by: vBulletin Version 3.7.4 - Copyright © 2000-2008, Jelsoft Enterprises Ltd.