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  #331  
Old 11-10-2009, 04:38 PM
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Looks awesome, i had a feeling that's the order they'd go in...I can't wait to see it topped off!

I wonder if after they reach the first lift support, if they're gonna build the top section of the lift as one big piece on the ground, then lift it into place? And maybe its just me but it looks like there's an extra support that may have not been in the original rendering of the ride...



Maybe its just to support the lower half of the lift until it gets to that first support?
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  #332  
Old 11-10-2009, 08:02 PM
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Yea I saw that too. It could be a temp, but I wouldn't be surprised if it was permanent.
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  #333  
Old 11-10-2009, 09:34 PM
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I agree with Jerry since we've all seen those later support attachments on Xccelerator and any of the Impulses after the original debuts of those rides.
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  #334  
Old 11-10-2009, 10:21 PM
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^That's true, but then again, this is the first Intamin with a reinforced box section lining the track the way it does on the lift, so they may be over supporting it. I guess we'll find out soon enough.
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  #335  
Old 11-11-2009, 03:26 AM
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"If it's not Scottish, it's crap!"

Quote:
Originally Posted by slipknot8527
I just do not understand people not thinking this ride will be amazing. I mean, MF is the greatest ride ever, and this thing is steeper, and more twisted...and people are hesitant?
It's a lift hill...nothing more. Not proselytizing here but...the structure of a roller coaster must be visually impressive both vertically & horizontally. With Intimidator 305 the course remains tightly confined to a small parcel of land...what little track segments form into hills are placed too close to the lift...& most of the layout is difficult to view by the public. This in itself wouldn't be the clincher...if it weren't for the ridiculously short length. You'd believe that what with the ground-hugging track sections that there would be more steel freed up for a longer design...however it looks like whomever holds the purse-strings was a tightwad. Being 3,000ft shorter than a steely slightly taller...it doesn't correlate to the ratio of height to length. Therefore, like the last third portion of Millennium Farce, it's a bad design. Doesn't mean people won't enjoy themselves riding Intaminhater 305...just that it's another poorly designed steely.

http://www.angelfire.com/emo2/rrcr/heide_tera.jpg

And now...the 412ft tall, canceled, unnamed, Intamin TERAcoaster announced back in 2001 for the 2003 Heide Park season was roughly in the same pickle as Intimidator 305; very tall & too short. However...the layout was vastly superior as one can see.

Quote:
Originally Posted by steel
It's essentially a giant Mega-Lite, & I've never heard anything negative about Mega-Lites.
Uh..."bigger isn't always better."

Quote:
Originally Posted by Leo C
Elevator-style is pretty much mandatory.
I sense a comparison about to be made. The dual chain lift on Steel Dragon 2000 takes about 80 seconds whilst a Millennium Force train takes 25 seconds to reach the top with the cable mechanism. Now...which do you believe builds more tension & lets riders enjoy the scenery longer?

Quote:
Originally Posted by ElBarto
A coaster that holds its own would deliver all those "forces" you described regardless of the day or time.
Couldn't have said it better myself. I'd grant kudos to you but...

Quote:
Originally Posted by ElBarto
I don't know how anyone can compare this to the B&M.
Let's see...from lift hill crest to brake hill crest the ride duration for Intimidator 305 is 43 seconds & 77 seconds for Intimidator 232. That's over a half-minute difference...an eternity on a coaster. Oh...& Intimidator 232 is easily accessible by the public thereby making it highly photogenic. Guess which installation got my vote?

Last edited by Sokeman; 11-11-2009 at 10:44 AM.
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  #336  
Old 11-11-2009, 07:42 AM
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Quote:
Originally Posted by Sokeman View Post
Being 3,000ft shorter than a steely slightly taller...it doesn't correlate to the ratio of height to length. Therefore, like the last third portion of Millennium Farce, it's a bad design.
Where did you get 3000ft from? I305 is only 1500ft shorter in length than MF, if that's what you're comparing it to...and as you mentioned MF really loses its pizazz the last 1/3 of the ride, so maybe its good I305 cut off a good 1500 feet of track. I prefer that to MF's "dying out" pace.

Quote:
Originally Posted by Sokeman View Post
Let's see...from lift hill crest to brake hill crest the ride duration for Intimidator 305 is 43 seconds & 77 seconds for Intimidator 232. That's over a half-minute difference...an eternity on a coaster. Oh...& Intimidator 232 is easily accessible by the public thereby making it highly photogenic. Guess which installation got my vote?
Oh come on, with all the practical arguments you've just developed, you prefer a coaster that's more photogenic and has a longer ride duration?

The B&M hits 76 miles per hour on a 74 degree drop at 230 feet high...its like another Nitro! In fact, Nitro goes FASTER!

I305 hits 90 mile per hour and has a drop of 90 degrees, and is only 256 feet shorter in track length! I'd rather be hauling ass a shorter amount of time! The only coaster of this caliber that comes close is MF's 80 degree drop, and I thought that drop sucked!
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  #337  
Old 11-11-2009, 11:15 AM
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Quote:
Originally Posted by ElBarto
Where did you get 3,000ft from?!
Oops...that was a height/length ratio comparison against Steel Dragon 2000. My mistake!

Quote:
Originally Posted by ElBarto
...with all the practical arguments you've just developed, you prefer a coaster that's more photogenic and has a longer ride duration?
Yeah, that I do. I grew up knowing that when I stood in a queue for hours that the reward at the end would be worth the patience. But now the current generation wants nothing but instant gratification to which the amusement/theme parks oblige in spades. If the thrill ride doesn't "thrill" me in a single go...then it's simply a waste of my time, effort & money. Others may not think highly of me for setting the bar so high but I'm used to being shunned. C'est la vie!

Last edited by Sokeman; 11-11-2009 at 11:34 AM.
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  #338  
Old 11-11-2009, 01:42 PM
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Quote:
Originally Posted by Sokeman View Post
If the thrill ride doesn't "thrill" me in a single go...then it's simply a waste of my time, effort & money.
That seems to be the opposite of what you're saying. I'm sure Intimidator 305's first drop alone will be thrilling, but according to you, you want to be sitting in that seat longer, and you want to appreciate how the coaster looks.

You would rather ride Steel Dragon 2000 then Intimidator 305 or MIllenium Force? That is like saying you would rather ride Mamba or Steel Force then Bizarro or Expedition GeForce. And If that's your preference, fine, but your arguments won't hold up against the numbers (see Mitch Hawker's coaster polls).
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  #339  
Old 11-11-2009, 11:36 PM
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I am just shocked that intamin didn't throw in any overbanked turns. Instead they stuck with those quick maverick style banking transitions in which the restrains beat the crap out of your neck. Why do you think that is?
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  #340  
Old 11-11-2009, 11:51 PM
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Quote:
Originally Posted by Jerry S
That seems to be the opposite of what you're saying. You would rather ride Steel Dragon 2000 than Intimidator 305 or Millennium Force? That is like saying you would rather ride Mamba or Steel Force then Bizarro or Expedition GeForce.
Your assumption here is wrong, good sir. Until I mentioned my preferences I was pointing out the DESIGN flaws & not how the ride will TRACK since that would be futile what with differing personal tastes. Coming to the conclusion that I prefer Chance Morgan out-&-back steely over Intamin AG twister steely is simply putting words into my mouth. I don't have any issues with stuff like...Kingda Ka or any Vekoma boomerang models because they're designed to do what they do. However designs like...Intimidator 305, Xcelerator...Maverick...these roller coasters have flaws. It's like...the removal of the "Fifth Dimension" scene from succeeding Twilight Zone Tower of Terror installations. It doesn't change the popularity of the ride...unless you're aware of the prototype & the loss of what COULD have been & even then individuals might not feel shortchanged. Like I've exhaustively stated before a bad design is a bad design...that may or may not affect ridership. Do what you will with it but I ain't gonna keep defending myself on whether or not I'd enjoy riding Intimidator 305 when I haven't even posted that opinion yet. Intimidator 305 might be quite satisfying for me...but it won't change my thoughts that it's a terrible layout.

Quote:
Originally Posted by Jerry S
And If that's your preference, fine, but your arguments won't hold up against the numbers (see Mitch Hawker's coaster polls).
Oh yes, my opinion versus a questionable non-scientific polling of opinions. I guess that's what you call an ochlocracy.
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  #341  
Old 11-12-2009, 12:27 AM
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Quote:
Originally Posted by Sokeman View Post
Your assumption here is wrong, good sir. Until I mentioned my preferences I was pointing out the DESIGN flaws & not how the ride will TRACK since that would be futile what with differing personal tastes.
A design flaw is something that would hinder (slightly or severely) the operation of a coaster. That may be the track cross section, or the propulsion method, or the braking system, but not the layout itself. Whether the layout is good is what we call preference.

And while we're on the subject of design flaws, lemme remind everybody that Steel Dragon 2000 had an accident where a wheel came loose from the train, flew off into a wave pool, and cause the coaster to derail.

Quote:
Originally Posted by Sokeman View Post
However designs like...Intimidator 305, Xcelerator...Maverick...these roller coasters have flaws. It's like...the removal of the "Fifth Dimension" scene from succeeding Twilight Zone Tower of Terror installations. It doesn't change the popularity of the ride...unless you're aware of the prototype & the loss of what COULD have been & even then individuals might not feel shortchanged.
Xcelerator WAS the prototype.

I understand what you're saying, but that can be said about any ride. I can be mad that El Toro doesn't bounce around on the lakeside before coming to the brakes, and I can be disappointed that Medusa only goes upside down 7 times after B&M already made Dragon Kahn with 8 inversions. My point is, they aren't flawed just because one person doesn't like their layouts. I understand that you have a different preference for coasters, but that doesn't mean that you are "setting the bar so high." If one person prefers a longer ride, that doesn't automatically mean that Kingda Ka is flawed, and if another person prefers a quick and intense ride, that doesn't mean that Nitro is flawed. It's all preferences, and you have yours, and that's great. But that doesn't mean any coaster that doesn't match up to your preferences is flawed or inferior in any way.

Last edited by Jerry S; 11-12-2009 at 12:34 AM.
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  #342  
Old 11-12-2009, 06:53 AM
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Quote:
Originally Posted by Jerry S
A design flaw is something that would hinder (slightly or severely) the operation of a coaster.
Not the definition I was hoping to convey. It's not the kind of flaw that causes injury and/or death. I could continue...but it'll just poison the discussion. My apologies.

Quote:
Originally Posted by Jerry S
Xcelerator WAS the prototype.
Yes...and it's a real lemon in the county of Orange. Soon...there'll be another "slobbering love affair" once Demon Drop starts operation next year. Thank you Mr. Kinzel!

Quote:
Originally Posted by Jerry S
I understand what you're saying, but that can be said about any ride.
Not really. I'm getting the impression here that my views are...looney (at least Mr. Novak & friends haven't ridiculed me like others in opposition). Damn...it's so difficult to implement sarcasm with sentences alone. Oh well...I'm not jumping onto the bandwagon. If people wanna praise a gigantic billboard for Dale Earnhardt, Inc. merchandise I'm not stopping them. I had my say & that's that.



Now...I see they left a clearing for launching fireworks (curious to see if they shutdown Intimidator 305 during the performance) but where's the pond in the renderings? It's obviously still there but remains forested. Anyone believe they're gonna bother restoring the pond or leave it as is?

Last edited by Sokeman; 11-12-2009 at 06:57 AM.
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  #343  
Old 11-12-2009, 10:00 AM
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Ugh.

This beating around the bush, filibuster bull**** form of discussion really makes me want to throw up. No accountability, nobody admits their opinion might have portrayed the wrong idea, nobody admits their opinion might suck, nobody has the same definition of a word, blah blah whatever. Obviously its going to get nowhere Jerry so **** it, you should know better by now. It just sucks that its what society's come to, its how people act on a consistent basis these days. As long as people can keep flapping their mouths nobody's wrong, because they can argue into oblivion and all it makes me wanna do is break their freaking jaws. And I don't mean it like I'm singling you out Sokeman, I'm just speaking in generalities...

For me, screw the length of the track or the ability to take a cool photo of a coaster, if its 15 seconds long and thrills the crap out of me, I'll love it. This ride definitely looks like its going to do that...

Quote:
Originally Posted by dah137 View Post
I am just shocked that intamin didn't throw in any overbanked turns. Instead they stuck with those quick maverick style banking transitions in which the restrains beat the crap out of your neck. Why do you think that is?
Well, IMO, the overbank turns on Xcelerator are the worst part of the ride, same with MF, they do NOTHING for me. I have yet to get on Maverick so don't know how the transitions are or if they in fact, beat the crap out of your neck, but they can't be much more boring than Xcelerator.

Put it this way, I am NOT looking forward to my first Intamin with those horrendus looking OTSR's. I'll enjoy my t-bars while I can.

Edit: By the way, there's new photos!

http://www.intimidator305.com/public/latest/gallery/

Last edited by ElBarto; 11-12-2009 at 10:05 AM.
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  #344  
Old 11-12-2009, 01:16 PM
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^Yea you're right. And Sokeman, nobody is jumping on the bandwagon, we just aren't going to continue talking smack about Intamin or Cedar Fair when they've already released the plans, and this ride is what we get. $25 Mil is a lot of money to throw down for this crazy machine, I'm glad that there are a few parks who are willing to spend it.

As I've said in the beginning, I like the layout of this ride. I think the theme is pretty corny though, as is Evel Knievel.

The new photos are awesome. They really show how steep the first drop is, I just want them to start construction the rest of the track already. And about the support holding up the lift for now, I think it's a temp. You can see how small and unstable it looks in the photos.

BTW, the definition of 'flaw' that I've been using is the one in the dictionary.
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  #345  
Old 11-12-2009, 03:07 PM
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^^The OTSR are the most uncomfortable I've ever experienced. They are worse then arrows. The ride is extremely smooth, what makes the transitions hurt like heck is that they are not hearlined and therefore it whips you over the track. It hurts if your not exactly the right height.
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  #346  
Old 11-12-2009, 03:38 PM
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^I've been on Kingda Ka, and haven't felt that, but Kingda Ka barely makes any turns to begin with. Furious Baco, on the other hand, was awful in terms of restraints, but that ride is visibly not heartlined, so it's hard to tell either way.
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  #347  
Old 11-12-2009, 06:01 PM
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if you watch the videos of maverick you can see that the quick banking transitions are not hearlined and instead are centered around the track, which for a lapbar restraint makes for a fun and exciting ride, but with those over the shoulder restraints the lateral forces cause your head and neck to be forced painfully into the otsr's. Watch the Pov and you can somewhat see what I mean.
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  #348  
Old 11-12-2009, 09:11 PM
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After riding Maverick that summer I had a hard time holding it together to avoid hitting my head on Stormrunner and Kingda Ka though I rode the two prior to Mav's debut and I handled it fine. I did very closely watch that inclusion of an extra lip of OTSR foam on Fahrenheit the next year in its debut versus the Maverick version. I'm eagerly going to wait to hear about the first enthusiasts' impressions from KD.
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Last edited by Leo C; 11-12-2009 at 09:22 PM.
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  #349  
Old 11-12-2009, 09:38 PM
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lets hope the impressions are those of happy pain free riders and not those of people who just recieved dislocated neck ligaments and minor concussions from poorly designed and unneccessary restraints.
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  #350  
Old 11-15-2009, 10:13 AM
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Quote:
Originally Posted by ElBarto View Post
Ugh.

This beating around the bush, filibuster bull**** form of discussion really makes me want to throw up. No accountability, nobody admits their opinion might have portrayed the wrong idea, nobody admits their opinion might suck, nobody has the same definition of a word, blah blah whatever. Obviously its going to get nowhere Jerry so **** it, you should know better by now. It just sucks that its what society's come to, its how people act on a consistent basis these days. As long as people can keep flapping their mouths nobody's wrong, because they can argue into oblivion and all it makes me wanna do is break their freaking jaws. And I don't mean it like I'm singling you out Sokeman, I'm just speaking in generalities...

For me, screw the length of the track or the ability to take a cool photo of a coaster, if its 15 seconds long and thrills the crap out of me, I'll love it. This ride definitely looks like its going to do that...



Well, IMO, the overbank turns on Xcelerator are the worst part of the ride, same with MF, they do NOTHING for me. I have yet to get on Maverick so don't know how the transitions are or if they in fact, beat the crap out of your neck, but they can't be much more boring than Xcelerator.

Put it this way, I am NOT looking forward to my first Intamin with those horrendus looking OTSR's. I'll enjoy my t-bars while I can.

Edit: By the way, there's new photos!

Photo Gallery :: The Latest :: Intimidator 305 :: Kings Dominion :: Doswell, Virginia
I prefer Mavericks quick transitions that can be painful to some(not to me), to MF's banked turns. I think that's why they changed over to quick transitions, that and low to the ground transitions save money because obviously they needed to cut back costs on I305.
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  #351  
Old 11-18-2009, 11:40 AM
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Webcam :: Intimidator 305 :: Kings Dominion :: Doswell, Virginia

The other lift hill support is done. Let's hope to see the lift hill done by the end of this week.
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  #352  
Old 11-20-2009, 03:04 AM
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for those commenting on that extra support, its mentioned in the blog for Nov 12. Intimidator Blog :: The Latest :: Intimidator 305 :: Kings Dominion :: Doswell, Virginia
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  #353  
Old 11-20-2009, 07:09 AM
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^Yeah I did see that, kinda forgot to mention it...but I think we pretty much agreed after the initial question that the pictures showed it wasn't going to be permanent.

I think they moved the webcam a little bit?


Will it be topped off today?
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  #354  
Old 11-20-2009, 03:54 PM
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woah.... how steep is that lift?????
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  #355  
Old 11-21-2009, 02:45 PM
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The lift is 45* degrees and they are three pieces aways from capping this monster

Imo the lift and first drop look absolutely amazing
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  #356  
Old 11-21-2009, 06:42 PM
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My bet is the apex hits the horizon line on the webcam.
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  #357  
Old 11-22-2009, 03:51 PM
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^No, the top needs to be curved more, it'll definitely be lower than the horizon.

It seems like they're only adding 5 feet to the top every day. I want to see the apex already, complete with evergreen tree and American flag.
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  #358  
Old 11-22-2009, 10:00 PM
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So I guess it's going to touch the field/treeline there in the cam view then.
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  #359  
Old 11-23-2009, 01:33 AM
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132 am Its topped off 305 feet!
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  #360  
Old 11-23-2009, 01:51 AM
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Hooray!! But how do you know? link/pics
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