Go Back   ThrillNetwork Boards > ThrillNetwork Support > ThrillNetwork Archive > Roller Coasters
Register Blogs FAQ Calendar Mark Forums Read

 
 
LinkBack Thread Tools Display Modes
  #1  
Old 01-21-2003, 11:34 PM
Goliathlete's Avatar
Corkscrew Poster
 
Join Date: Jul 2001
Location: Aptos, CA
Age: 22
Posts: 441
X as a flyer?

I hope this hasn't been posted yet... Iwas just wondering what X would be like as a flying coaster. It probably wouldn't be that great because you wouldn't be as disoriented. Anyways, I was obviously bored; post your replies!
__________________
Put your hands up!
  #2  
Old 01-22-2003, 12:16 AM
Chip's Avatar
Raptor fiend
 
Join Date: Jun 2001
Location: Amarillo, Texas
Age: 27
Posts: 7,834
You're not a member of ACN, are you? ;) :devil:

I think it would be pretty cool as a flyer, but the Gs at the bottom of the drop and rise into the first raven turn might be a little intense on persons lying down. It would have a lot of flying time, though.
__________________
ThrillNetwork editor emeritus - NSCIGC member
Voyage is the best roller coaster ever.
Raptor ride count - 1,146.
  #3  
Old 01-22-2003, 08:44 AM
G-Farce's Avatar
Inverted Poster
 
Join Date: Dec 2002
Location: Florence, SC
Age: 33
Posts: 882
I always thought that on X's first drop you should be sitting strait up, so its like a freefall ride, then as the drop ends you rotate into a flying possition.
__________________
nnnnnnnnnnnnnnnope....couldn't think of anything
  #4  
Old 01-22-2003, 11:06 AM
Marcus's Avatar
X is Death
 
Join Date: Jul 2001
Posts: 3,334
Blog Entries: 2
I think it would be kewl if they switched the trains backwards, so that the train would still respond to the 4D rails, just react in a different way, giving X a new feel, to riders that know every thrill of it
  #5  
Old 01-22-2003, 04:46 PM
Registered User
 
Join Date: Dec 2001
Location: Forsyth County, NC
Age: 21
Posts: 503
[QUOTE][i]Originally posted by CeDaRPoInTzTeR [/i]
[B]I think it would be kewl if they switched the trains backwards, so that the train would still respond to the 4D rails, just react in a different way, giving X a new feel, to riders that know every thrill of it [/B][/QUOTE]

Ummm, they are backwards.Anyways, it would be an even less intense ride at the bottom of the drop on your backs.The restraints couldn't hold you comfortably in the flying position, though.And not enough flying time in my honost opinion.
  #6  
Old 01-22-2003, 06:21 PM
Let gravity do the work.
 
Join Date: May 2001
Location: Los Angeles, CA
Age: 24
Posts: 7,536
I think he meant switch it backwards from the way it is operating currently.

And I don't understand what this thread means by having X as a flyer.
  #7  
Old 01-22-2003, 06:39 PM
Richard Wilson's Avatar  
Join Date: Jul 2001
Location: Brisbane, Australia
Posts: 1,648
My interpretation of it, was: ditch the X rails, and have the trains in a fixed position for the ride.

I've always thought that X looks like the best flying coaster out there. It seems to demonstrate the idea of flight and freedom much better than what B&M or Vekoma (or Zamperla, if you want to go that far) have built. Those raven turns look amazing in particular, and I think they'd be great on other 'traditional' flying coasters.

Though, if the X style of seating was used (without) rotating, I think it'd be the best 'traditional' flyer. Think of a ground-hugging turn, imagine being in the left-most seat for a left curve, banking closer to the ground.
  #8  
Old 01-22-2003, 06:53 PM
Let gravity do the work.
 
Join Date: May 2001
Location: Los Angeles, CA
Age: 24
Posts: 7,536
Yikes. Ditching the 4th rails and having the seats fixed in a permanent position while navigating the current track layout? :eek:

The people would probably knocked out, if not killed. X's layout was designed according to the rotation of the seats and how the riders experience the forces.

And I wouldn't classify X as a type of "flying" coaster so-to-speak. I've done X and the Vekoma Flyers and they are in no way similar. On X, you don't get as much of a "flying" sensation, but more of a suspended in mid-air doing acrobatics sensation.
  #9  
Old 01-22-2003, 07:04 PM
Registered User
 
Join Date: Dec 2001
Location: Forsyth County, NC
Age: 21
Posts: 503
I always wanted to see a 4D with free flipping trains.Oh well, maybe Set Pointe will pull it off.It may not be as intense of spins, or may be more intense, but not painful.However, it would always be a dif. ride which is what I wanted from X.
  #10  
Old 01-22-2003, 07:22 PM
G-Farce's Avatar
Inverted Poster
 
Join Date: Dec 2002
Location: Florence, SC
Age: 33
Posts: 882
[QUOTE][i]Originally posted by SKULLY [/i]
[B]I always wanted to see a 4D with free flipping trains.Oh well, maybe Set Pointe will pull it off.[/B][/QUOTE]

Yeah...I always thought a short slower free spinning 4D would be awsome...and cheapers than a SLC.

And I just realized that if I were ever in a position to build a coaster I would so give Set Pointe a call. They really need a chance to build a ride and show the world what they are made of.
__________________
nnnnnnnnnnnnnnnope....couldn't think of anything
  #11  
Old 01-22-2003, 08:28 PM
Registered User
 
Join Date: Dec 2001
Location: Forsyth County, NC
Age: 21
Posts: 503
They have only built the Swing Things so far.They are fun, but I wish parks would give them a chance.They could do to the Industry what B&M has done to it if given a chance.
  #12  
Old 01-22-2003, 11:04 PM
G-Farce's Avatar
Inverted Poster
 
Join Date: Dec 2002
Location: Florence, SC
Age: 33
Posts: 882
Those twin racing coasters alone would set the GP on fire...not to mention the enthusiasts.
__________________
nnnnnnnnnnnnnnnope....couldn't think of anything

Last edited by G-Farce; 01-22-2003 at 11:07 PM.
  #13  
Old 01-23-2003, 12:09 AM
Richard Wilson's Avatar  
Join Date: Jul 2001
Location: Brisbane, Australia
Posts: 1,648
Sorry, I didn't make that entirely clear. I basically meant to build a flying coaster with fixed 4D-style train (i.e outside the track), not to use the current X layout.
  #14  
Old 01-24-2003, 04:49 PM
ride6's Avatar
Mega Poster
 
Join Date: Jan 2002
Location: In front of my computer. :)
Posts: 2,350
The X layout (properly modified) For flying would be stupentius! WAY better than Batwing (on the others iwill not comment). 4-D style trains fixed in the flying position would also be cool. I still haven't given up (completely) on my X-ish ride where the train ALWAYS remains upright. It would take some Killer engineering but it would really rock!
__________________
Ne- RCT to the Max- http://www.nedesigns.com
"What's so Civil about war anyway?"- Guns N' Roses
  #15  
Old 01-24-2003, 06:41 PM
Registered User
 
Join Date: Dec 2001
Location: Forsyth County, NC
Age: 21
Posts: 503
The thing I would hate about that layout as a flying and the Vekoma flying coasters in they don't spend enough time flying.If it's over 50% flying, then it's a flying coaster.If not, then it's a laydown.And I would consider X a laydown.It's the main reason I perfer B&M flying coasters to the Koma ones.They actaully fly.
  #16  
Old 01-24-2003, 09:31 PM
ride6's Avatar
Mega Poster
 
Join Date: Jan 2002
Location: In front of my computer. :)
Posts: 2,350
I could tell that one by the layout. B&M also has a truely unque invertion with the pertizle loop.
__________________
Ne- RCT to the Max- http://www.nedesigns.com
"What's so Civil about war anyway?"- Guns N' Roses
  #17  
Old 01-25-2003, 12:20 AM
Giga Poster
 
Join Date: May 2001
Location: Pittsburgh PA
Posts: 1,777
I think free spinning cars on X would be a terrible idea. I believe the 4 rails allow for so many new things, new things that I'm sure only few of us have ever imagined, that free spinning couldn't do.
  #18  
Old 01-25-2003, 01:30 AM
Registered User
 
Join Date: Dec 2001
Location: Forsyth County, NC
Age: 21
Posts: 503
It also only allows for the same ride on a single ride every time.
  #19  
Old 01-25-2003, 04:18 PM
Banned
 
Join Date: Jan 2002
Location: I-45, cardboard box #12
Age: 23
Posts: 1,094
free spinning-why thats a bad idea

at top of first drop, you go upside down, head down
at pull out, you stay that way, -4.5G's
you die
  #20  
Old 01-25-2003, 06:39 PM
ride6's Avatar
Mega Poster
 
Join Date: Jan 2002
Location: In front of my computer. :)
Posts: 2,350
RST loser is right. X would make a good flyer (properly engeneered) but it would be Very risky to run free spinning cars on it.
__________________
Ne- RCT to the Max- http://www.nedesigns.com
"What's so Civil about war anyway?"- Guns N' Roses
  #21  
Old 01-25-2003, 07:54 PM
Registered User
 
Join Date: Dec 2001
Location: Forsyth County, NC
Age: 21
Posts: 503
But, what are the chances the cars would stay upside down on the drop?I mean, if you make them much heavier on the bottom, they're sure to keep on swinging but get you on your butt during the bottom.So what I am saying is the car would flip around if engineered like this.The chances of it not are the chances of a bobsled flying off the track.

I was really dissapointed when I learned X wasn't free spinning, and I still am.It could be done, and how do we survive Zipper's then.ANYONE?
  #22  
Old 02-03-2003, 04:36 PM
Giga Poster
 
Join Date: Sep 2001
Location: Atlanta, Georgia
Age: 23
Posts: 1,989
The X is not a flyer it is a 4D coaster it says so at SFMM.com it does not say any thing about flying.:D
  #23  
Old 02-03-2003, 08:12 PM
ride6's Avatar
Mega Poster
 
Join Date: Jan 2002
Location: In front of my computer. :)
Posts: 2,350
We know that Deja-Vu Rules. We're saying IF X was a flyer how good/ bad would it be and dicussing it.
__________________
Ne- RCT to the Max- http://www.nedesigns.com
"What's so Civil about war anyway?"- Guns N' Roses
  #24  
Old 02-09-2003, 12:42 AM
iamwind's Avatar
Minetrain Poster
 
Join Date: Feb 2003
Location: Cleveland, OH
Posts: 32
x would not make a good flying coaster. Why ruin its magic?
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is Off
Smilies are Off
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:18 AM.

© 2001-2010 ThrillNetwork, LLC. All rights reserved.
About Us - Terms of Use - Privacy Policy - Contact Us
Powered by: vBulletin Version 3.8.4 - Copyright © 2000-2010, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.3.2