
04-09-2002, 07:26 PM
| | Minetrain Poster | | Join Date: Aug 2001 Location: Indianapolis Age: 23
Posts: 44
| | | Camelot Sorry, I know some1 else was doing this but i did this a long time ago if its any consolation. Yes, I know there is quiete a bit of open space, but I couldnt decide how to develop it. Ideas are welcome. Enjoy the (first edition of?) park.
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Member of KALC: Kill All Line-Cutters
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04-11-2002, 05:55 PM
| | Suspended Poster | | Join Date: Oct 2001 Location: Smith Mountain Lake,VA Age: 19
Posts: 612
| | | Hold on, so this park is'nt finished yet? Well, first of all, I must say that it is a BIG improvement on your others.... so far. I am not going to reveiw it since it is not finished but I will give you some ideas and suggestions.
you can fill the rest of the space up with more paths and gardens, and more flat rides. Really be sure to put in some trees also. You should also fill up some more space with more castles and coasters, and maybe you could even put in a hotel.
Think of what you would find in camelot. There is jousting (the sport where they ran at each other on horses and tried to knock each other off with swords). You could make one of those out of single rail coasters, put horse cars on them, and blast two out at each other as if they were really jousting.
There is also lots of awesome ideas in Natelox's Altamont. I dont want to post it without Natelox's permission, but if you have already seen it, there is some great ideas for Medievel parks that you could use inside. BTW, in the next post, I will post a medeivel park that I made a LONG time ago.... maybe you can get some ideas from it. | 
04-11-2002, 05:57 PM
|  | Inverted Poster | | Join Date: Oct 2001 Location: Austin,TX Age: 20
Posts: 890
| | | much much better, but still not a great park. okay the buildings this time were at least decent. try to add trees, please. if you're THAT lazy then use SGM. the coasters were okay, themin was a little better, along with the landscaping. but remember, try not to have any blank spaces, but at the same time dont make your park so cluttered. slow down in the production of your parks, take your time and add detail
coasters: the dragons werent that good, gold was okay, just too cluttered and bad ratings. cannon was good just too big thouh
6/10
theming 5/10
park 5.5/10 | 
04-11-2002, 06:13 PM
| | Suspended Poster | | Join Date: Oct 2001 Location: Smith Mountain Lake,VA Age: 19
Posts: 612
| | | Okay, I'm attaching the medeivel park that I built a LONG time ago. It is NOTHING compared to my latest creations, but I thought it might give some good ideas for rides and names. REMEMBER, this was my FIRST park ever that I build about a YEAR ago, so DO NOT rate me on it or tell me that it is not that good, because it is just for ideas!!!!!
BTW, I have built over 20 different parks in my rct career, its just that I have only shown you my latest mega parks (the REALLY good ones), anyway, that is just for your referance. | 
04-11-2002, 09:01 PM
| | Minetrain Poster | | Join Date: Aug 2001 Location: Indianapolis Age: 23
Posts: 44
| | | Thanks so much for the reviews and replies! They, along with the awesome parks, are much appreciated. A hotel might be nice, but the jousting horses idea struck me the most. I'll make sure to download everything you posted. Thanks again!
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04-24-2002, 09:45 PM
| | Banned | | Join Date: Jan 2002 Location: I-45, cardboard box #12 Age: 22
Posts: 1,094
| | | Holy Crap, you are just stealing all of my ideas that I have already built for Camelot arent you. First the name, then the Jousting...What next, copy my coaster from what you can see on my pix? | 
04-25-2002, 08:57 PM
|  | Looping Poster | | Join Date: Aug 2001 Location: Daytona Beach FL Age: 19
Posts: 313
| | | It wasn't that bad, but it didn't have many coasters. I they were all under 3000 ft. I'll give it a 5/10 | | Thread Tools | | | | Display Modes | Linear Mode |
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