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Old 04-13-2002, 08:05 PM
Minetrain Poster
 
Join Date: Aug 2001
Location: Indianapolis
Age: 23
Posts: 44
Video Game World

It's all done! I took your advice and added trees, flowers (a particularly patriotic flower display), hills, a river made with the crate tool, better coasters...i think its my first park that looks cool from the furthest zoomed-out view. My favorite rides to make were Link and Ganon (dueling Wooden Twisters), as they entangle through Hyrule castle and are wooded nicely (Link has light and woody trees, Ganon has dark and creepy trees). The highest coaster rating I have in here is Sonic, measing 9.60 or something like that. Most of my coasters are Very High, except for Lifestream (just a crowd-grabber). Enjoy!!!
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  #2  
Old 04-14-2002, 12:31 PM
Aaron's Avatar
Strata Poster
 
Join Date: Jun 2001
Location: Santa Barbara, California
Age: 21
Posts: 4,401
Video Game World Review

Coasters.
The coasters in this park weren't that bad. They didn't stand out, and the color schemes were good as well. I liked the way Sonic looked, pretty much all you could see were the towers, not the flat track. I thought it was kind of interesting that on Spiderman, you only used the gentle slope, no steep hills.
Overall coaster rating: 6.5

Scenery.
The scenery here was decent, much better then the other park of yours I reviewed, Time Warp World. The tree selection was pretty good, and I liked how the trees on Link's side gave it a woodsy feel, while the trees on Ganon's side looked kind of spooky. However, the sections of the park around Croc's Crazy Slide, Solidus Snake's Sinister Spin, and 007: Q's Hydrocraft Experiment looked too deviod of scenery.
Overall scenery rating: 5.8

Other rides.
Like the coasters, the other rides in this park were pretty good, and they didn't stand out. You had a decent assortment, and some of them had relativly good theming. However, as I mentioned earlier, the rides around the lake look too plain.
Overall other rides rating: 5.4

Missellaneous comments.
Not a bad park overall. Certainly better then Time Warp World, in nearly all aspects. One thing I noticed about this park was that you seemed to get a little "stall happy". You seemed to have 5 to 11 of food, balloon, clothes, and souvenir stands. But why 33 information kiosks and (correct me if I'm wrong here) 83 bathrooms?

Overall park rating: 5.8
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  #3  
Old 04-14-2002, 03:01 PM
Morgan's Avatar
Corkscrew Poster
 
Join Date: Oct 2001
Location: KS
Posts: 513
Re: Video Game World Review

Quote:
Originally posted by CedarFairMaster
But why 33 information kiosks and (correct me if I'm wrong here) 83 bathrooms?
I had noticed that too. What's up with that X-Flight Night???

Anyway, this park was a lot better than your previous ones I've seen. You're improving.
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  #4  
Old 04-14-2002, 09:06 PM
Minetrain Poster
 
Join Date: Aug 2001
Location: Indianapolis
Age: 23
Posts: 44
Yeah..uhhh...that was a little odd wasnt it, elrocko? As you can tell, I make little food/bathroom courts around ride exits so there's not just a long path to nowhere that other stupid guests may take. I must have not realized how many bathrooms i already had in the park, and besides, I got the BEST BATHROOMS IN PARK award. Anyways, it's good to hear you think I am improving. I am learning from my mistakes and hope to release a better park in the future (though I'm still brainstorming ideas).
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  #5  
Old 04-14-2002, 09:09 PM
Minetrain Poster
 
Join Date: Aug 2001
Location: Indianapolis
Age: 23
Posts: 44
OOOPPS...i messed up with something involving elrocko again. I meant Morgan, not elrocko. I just had Elrocko's Lake Aspen post in my head (just downloaded it, hope to review soon). Sorry for the mix-up.
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  #6  
Old 04-14-2002, 10:38 PM
TXCoasterGuy1's Avatar
Inverted Poster
 
Join Date: Oct 2001
Location: Austin,TX
Age: 20
Posts: 890
yeah its okay, just work on ur architecture theming, thats biggest thing. coasters imo are secondary to architecture, but you must have good ones. by secondary i mean i spend less time on them then theming and architecture.
 

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