| Rebel2000's Review of Medieval Magic Park by medusa7787 First Glance
Pretty good. The trees are varied, although the same ones are all grouped together. Coasters don't look too dominating or colorful. A lot of flat land in the middle of the park, barely any on the edges. A little barren land in some places. 7/10 Entrance/Stations
Well, the entrance was just a regular entrance. The train going over it looked pretty cool, though. I really liked the look of the entrance plaza, too. As far as stations, they were just the regular old customizble stations, which is OK. 6/10 Coasters
Flashback: An Invertigo. Not much to say except the theming was pretty decent. The water underneath and queue looked cool. 6/10
Exodus: I really liked this one. It was like a combination of a lot of great Arrows. Started off like Drachen Fire, then did two Vortex loops, a LNM tunnel helix, DF cutback, and finally that inversion from Dragon Mountain. 9/10
Vortex: Good for being so compact. 7/10
Wildcat: Started out very GCI-ish, but then went into an out-and-back format. Nice terrain feeling. 8/10
Amazon Flight: All around good flyer. A little more flight time would have been better. The trenches are awesome. 8/10
Raging Bull: A little too short for a hypercoaster. Some theming and airtime would have been nice. 6/10
Brown Mountain Express: Kinda like Nemesis, just on a mountain. Insane terrain feel. 8/10
Poltergeist: Not sure what this was going for. Desert theming for a poltergeist? 6/10
Viper: Good rec of SFGAD viper. The constant tunnel thing is pretty cool. 7/10
Golden Nugget Mine Ride: The land outside of it was too barren and rigid. It really reallly slowed up at one point, too. 6/10
Knight's Battle: A good, real looking floorless coaster. Great speed through the inversions. If only the theming were better. 8/10
Swamp Fox Everglades Tour: Theming was good. Rest wasn't. 6/10
Wild Mouse: Very intense wild mouse with a great 2nd half. 7/10 7/10 Theming
The theming was ok. It would have benefited from more buildings. I suppose that it accomplished a medieval theme, but some parts of the park didn't. Why was there a cajun area? As for good theming, around Wildcat and in the very front of the park it was pretty good. 7/10 Landscaping
You would have gotten a 9 for landscaping if the trees were varied in some areas. A clump of the same tree doesn't look good at all. But besides that, great! The gardens between trees were the best part. Around paths was also very good! 8/10 Other Rides
A nice variety of other rides, but I wish they were named. Good landscaping around them. Well use of transport rides, too. 7/10 Names
This was a bad weakness of the park. Too many mispellings, too many unnamed rides, and too many unoriginal names. 5/10 Layout
Essentially this park had a good layout. It never got too confusing and there wren't too many dead ends. The only bad part was the dead end in the cajun land. 8/10 Originality
There really wasn't anything original about this park. The themes and names of rides weren't too original, and neither was the park's "feel." I have to say that the only original thing was Exodus. 4/10 Realness/Spectacularness
I can't really decide on either one. I'll just give you a 7. =) 7/10 66/100 NOT BAD!
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