
05-17-2002, 05:09 PM
|  | Corkscrew Poster | | Join Date: Oct 2001 Location: Toronto, Ontario, Canada
Posts: 434
| | | Spark - The Knight: B&M inverted speed coaster Here's an experimental coaster, a B&M inverted hyper with no inversions! And it has no MCBR's! It's excitement is a bit low due to lack of inversions, but hey this is an experimental coaster! Also, how would you rate on its transition from RCT to NoLimits?
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Spark - The Knight
The new hero of the 2nd part of Record of Lodoss War (TV ep 9-27)
B&M non-looping genuine inverted hyper (B&M inverted speed coaster)
RCT stats: (ratings are before any kind of theming)
Excitement = 7.23
Intensity = 9.05
Nausea = 6.73
Top Speed: 135 km/h
Length: 1,750 m
Highest drop height: 56 m RCT
Inversions: 0
NoLimits stats:
Structure height: 80 m (262')
Drop height: 75 m (246')
Top speed: 133 km/h (83 mph)
Length: 1,784 m (5,851' / 1.11 miles)
Inversions: 0
RCT to NoLimits modifications:
-Final bunny hops modified to fit lengthened final brake run
-Turn after first drop made bigger
-First hill is an overbanked turn
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Number of different coaster I ride per manufacturer:
Vekoma=4 Arrow=4 Intamin=1 Togo=1 B&M=3 Zampela=1 Giovanola=0 Mack=1 Morgan=0 PTC=2 CCI=0 WED=2
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05-17-2002, 05:10 PM
|  | Corkscrew Poster | | Join Date: Oct 2001 Location: Toronto, Ontario, Canada
Posts: 434
| | | And here's a preview screenshot:
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Number of different coaster I ride per manufacturer:
Vekoma=4 Arrow=4 Intamin=1 Togo=1 B&M=3 Zampela=1 Giovanola=0 Mack=1 Morgan=0 PTC=2 CCI=0 WED=2
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05-17-2002, 06:43 PM
| | Suspended Poster | | Join Date: Oct 2001 Location: Smith Mountain Lake,VA Age: 19
Posts: 612
| | | Ummm Okaaaaay, That is realy weird. I mean, what is the point of an inverted coaster with no inversions? I am sorry but I would have to say that if that coaster were in real life it would be soooooo boring. If you have ever been on an inverted coaster, you would know that it offers almost NO airtime at all, so making a hyper inverted is really pointless (since hypers are all about airtime, and inverts have no airtime at all...... get my point?). The entire exitment of inverts is getting awesome positive g's and going upside down, that is why that coasters exitment is so low. | 
05-17-2002, 07:34 PM
| | Strata Poster | | Join Date: Jun 2001 Location: Vancouver, Canada Age: 22
Posts: 3,643
| | | u should post your mesurments in imperial, thats what most people on the board understand (most are american)
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Its murda...
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05-22-2002, 05:33 PM
|  | Corkscrew Poster | | Join Date: Aug 2001 Location: Los Angeles Age: 19
Posts: 439
| | | And if you would so kindly switch the measurements on RCT to imperial, you would find that the drop is 183 feet, just a little bit short of a hyper. It was kinda weird, but it was experimental, however you made it on no limits, which is more than I can say.
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It's a signature. Woopdy Doo. Whatever.
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05-24-2002, 05:22 PM
|  | Go Blue!! | | Join Date: Jul 2001 Location: Kent, OH Age: 31
Posts: 10,579
| | | I "rode" it a few times. Seeing as how it lacks in the inversions purposely left out. I'd say keep hypers for your traditional sitdown coasters with the track beneath you.
__________________ Thrillnetwork Lead Moderator Michigan Wolverines (3-8, 2-5 Big Ten) @ OSU ALL BETS ARE OFF! Kent State (3-7, 2-4 MAC) vs Northern Illinois The "bible" is a book of collected "stories" meant to sway you into believing in farces. | 
05-25-2002, 10:53 AM
| | Wooden Poster | | Join Date: May 2002 Location: M'Head Suburb of Boston Mass Age: 19
Posts: 122
| | | I tried to make an Inverted Out and Back hyper a long while ago and got a 7.03 excitement without themeing. I figured that no air-time would work with the under the track OTSRs so i ended my career of Inverted Hypers at that.
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Coaster Count: 47
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