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Thread: The Big Question Thread.

  1. #1
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    The Big Question Thread.

    Were kan I download t3h game 4 freez LOLOLOLO!!!!11
    At yourbanned.go.away.shut/up.loser.warez

    Where do I find tools to make 3DS Objects?
    Tia's Object Creator - www.gravimetricstudios.com
    Anim8or - http://www.anim8or.com/

    Where can I find ______ tool?
    www.coastercandy.com (look at the tool section down below)
    www.gravimetricstudios.com
    http://nldc.interfix.net/toolbox (Site run by Riscit, best link here!)

    What is heartlining?
    On a sitdown (real life examples)
    http://www.rcdb.com/ig1412.htm?picture=19
    http://www.rcdb.com/ig1565.htm?picture=57
    http://www.rcdb.com/ig977.htm?picture=24
    http://nldc.interfix.net/i1265

    On an inverted coaster (real life examples)
    http://www.rcdb.com/ig1076.htm?picture=5
    http://www.rcdb.com/ig735.htm?picture=6
    http://americacoasters.com/Photos/KBF/86.php
    http://www.rcdb.com/ig474.htm?picture=1

    Heartlining basically keeps down the lateral G's by moving the track so that the train although it's being rotated, does not move around nearly as much. If you take a piece of paper and stab a whole straight through the middle with a pencil or something, and then set the bottom side (in portrait) as the "track".

    ____
    I......I
    I..o...I
    I......I
    I===I

    The "=" sign is where your track would be on the piece of paper
    The "o" is where you stabbed it with your linear object of choice
    Please ignore the periods.

    You can rotate the track around the pencil (your heartline).

    Now stab a hole where the "track" is rotate the paper around it once more, and notice how much the train has to rotate. This would make quite a concussion at high speeds!

    See attached images below for a heartlined barrel roll and an unheartlined barrel roll.

    If what I said above is confusing, head ovr this link:
    http://nldc.interfix.net/pageid-1.html

    *Most woodies, old Arrow coasters, and old Vekoma coasters do not heartline because of ignorance, some Schwartzkopf coasters, newer woodies and newer Arrow coasters do heartline however.

    I mean't the ignorance thing for the Vekoma and Arrow coasters.

    Adding connectors to supports tutorial
    http://thrillnetwork.com/boards/showthread.php?t=31868
    (thanks ejatwd)
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    Last edited by Matt M; 06-01-2005 at 11:11 PM.

  2. #2
    Woodies SHOULDNT be heartlined. Its not ignorance, its smart design


    Heres a more lengthy "Tutorial" of sorts for heartlining. These hands on examples do more than pictures can do

    ================================================== =======
    It is very hard to describe so I quickly made these 2 examples for you. For some reason the not heartlined one is pulling just about the same laterals, but I believe its because the banking is soo much smoother on that one. But ideally you want to heartline since the tools are there.


    First, open up your editor. Go to Display then select "Display Heartline"



    Heres the Improperly Heartlined Track
    http://www.real-coasters.com/heartli...rtline.nltrack

    Heres the Properly Heartlined Track
    http://www.real-coasters.com/heartli...rtline.nltrack


    Open them both up and compare. You will notice the first difference in the ENTRANCE and EXIT to the corners. On the improper one, the yellow line seems to veer off on an angle before it starts the turn. Thats because of the pre-banking, an older technique for steel coasters but a good one for woodies.

    This causes laterals, you want the yellow line to enter/exit into the corner smoother and without that prebank.

    The second thing youll notice is the Zero G roll. In the improper one, the yellow line squiggles back and forth. Thats the path your heart and head would follow. You want that to be straight for a roll like that. Look at the Proper Heartline, youll see the yellow line stays pretty straight and the track rotates around. Youll get the same feeling as you enter and exit the corners.


    Heartlining in the real world is vital to keeping the lateral forces low for sharp turns or turns that carry alot of speed. You can get away without it in some cases (like Superman ROS at SFNE, theres hardly any heartlining because theres no sudden turns) but those are few.

    Study this and if you have any more questions about what things should look like I can give you those.
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  3. #3
    For other people who want to know what some words that we use here mean, i posted a topic about that a while back. http://www.thrillnetwork.com/boards/...d.php?p=483368
    Frozen Sky, Midnight, Wooden Steel, OXEgen, T3, Surge
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  4. #4
    Your picture of a heartlined barrel roll... isn't.

  5. #5
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    It's the Buster one, I didn't feel like showing a messed up pumpy one, the Buster barel roll is better than nothing though.

  6. #6
    Here ya go...
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  7. #7
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    God I wish I could do the math for those.

  8. #8
    I didnt use any math
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  9. #9
    how u do it then?
    Frozen Sky, Midnight, Wooden Steel, OXEgen, T3, Surge
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  10. #10
    Well, first I made a long straight.

    I cut it up into as many segments as I thought I could bank by hand. I never moved a single vertex.

    Then I used the Auto Heartline Generator and didnt heartline it, but mearly ran it over with a heartline of 0.1. What the AHG did though was it adjusted the segments and handles so it banked smoothly, with no pumping in the banking.

    Then I tweaked banking, still never moved a vertex.

    Then I put it into the track, figured out the entrance and exit speed, converted to m/s, put those back into the AHG. Told the AHG to smooth it out some and add many more verticies to ensure its smooth in rotation.

    Then, ran it through and voila, instant heartline with no math at all.
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  11. #11
    pff i wish i could use those progs.
    Frozen Sky, Midnight, Wooden Steel, OXEgen, T3, Surge
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  12. #12
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    If you follow the instructions (some are so easy to use they don't even have instructions) they are very simple to use.


    Q
    Favorites: | Wooden Roller Coaster: I have yet to ride a decent woodie :( | Steel Roller Coaster: Dueling Dragons: Ice

  13. #13
    You can, what I explained was nothing special. The only math I used was Google.com to translate the mph into m/s and all I did from there was enter the numbers in. I have played with the ahg ALOT to understand what each thing does, but other than that, its all alot of tweaking and messing with it till it gives you the result you like.
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  14. #14
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    So it's like a banking smoother if you punch in a heartline of .1? That's very nice to know. Thanks.

    EDIT: I see how it shifts around the vertices to easier positions usually, that's a neat trick. Thanks again.
    Last edited by Matt M; 01-02-2005 at 12:25 AM.

  15. #15
    im on a mac, i cant really (cuz i cant use those progs) do that without doing the math
    Frozen Sky, Midnight, Wooden Steel, OXEgen, T3, Surge
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  16. #16
    Yea TM, thats a problem :\


    And yea Matt, actually Id go with 0.01. Just to be safe, that way if you do actually then input the proper heartline, you dont have to remember to subtract 0.1. Otherwise, IF you get things lined up properly, its got multi-purposes. Ive been playing with it alot, as you can tell. :P
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  17. #17
    yeah, i wish i still had virtual pc
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  18. #18
    Heartline Poster Erik Leppen's Avatar
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    AUTO HEARTLINE GENERATOR??? Where can I find that???
    I'm not active on this forum anymore.
    Favorites: Amusement Park: Walibi World | Wooden Roller Coaster: Robin Hood - Walibi World | Steel Roller Coaster: Goliath - Walibi World

  19. #19
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    ^www.coastercandy.com , in the NoLimits tool section. But beware, I suggest you read through all of the readme file before using the tool or you will most likely get unwanted results.


    Q
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  20. #20
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    Quote Originally Posted by Erik Leppen
    AUTO HEARTLINE GENERATOR??? Where can I find that???
    It's not as easy as you think, and the trackwork has to be like god or else it screws up everything, I don't use it often because of that.

  21. #21
    Quote Originally Posted by Matt M
    the trackwork has to be like god or else it screws up everything
    If yer track work is like god, you have no business using the AHG.

  22. #22
    How/what do you need to create your own car textures?
    it's simple
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  23. #23
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    any image editing software that will let you create/edit .png or .tga images.


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  24. #24
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    Quote Originally Posted by RiscIt
    If yer track work is like god, you have no business using the AHG.
    You know damn well what I mean't lol

  25. #25
    Quote Originally Posted by Matt M
    You know damn well what I mean't lol
    LMAO! RiscIts always good for a good laugh.
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  26. #26
    Suspended-No Email ejatwd's Avatar
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    real, i tried making a heartline roll with the autoheartline generator, and i got really weird results. would you mind sometime making a simple tutorial sometime? i'm sure there are many people that could benefit from it.

    here's a double zero-g (actually i guess its not technically zero g since the parabola is so streched out) that i'm working on for a stand up coaster (there's probably a reason you don't see these on standups, but oh well ). and so far i've done it without any smoother at all, b/c attempts to use the autoheartliner have messed it up. in fact, i always have to avoid using smoothers on barrel rolls b/c of bad results. any help? oh, and the roll itself is only 8 elements if that has to do with anything.

    edit: if anyone else can help, that would be appreciated too

    edit: ok, the node smoother works a little bit, but i would still like to know how to do this with the ahg.
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    Last edited by ejatwd; 01-04-2005 at 06:22 PM.

  27. #27
    You need to increase the amount of verticies. You cannot get smooth rolling rolls like that without having a pretty dense number of verticies.

    Check these examples. They roll "good enough". They arent perfect rotations but they are smooth enough and roll well enough for ME, which is usually pretty good.


    If I were you, Id take the roll and make all the track white. Then AHG it with say, segments every 20-30ft. Experiment with the number of segment/verticies to get them to appear about that many. Also, turn the accuracy to 4-5 and the filter to 20-25.

    After you do it, it should be just an arc, no banking, no twisting of the track, just straight camel back.

    Then, bank it. Try to be precise about it and get the banking to not pump. Once its close, highlight all the track and make the spine pure black. No need to check the box for indiv. colors, just make it black. Save it.

    Then AHG it with like, 0.1 heartline and double the verticies. Also, put the accuracy up to 6 and the filter between 15 and 20. Save it.

    Open it up again in the AHG and then add the rest of the heartline (For a floorless, which is 1.3, it would be 1.2, etc) and add 2 to 4 times the amount of verticies. The purpose of the previous ahg was to make the banking as smooth as possible. This time we heartline, using that last file we saved with the good banking. Leave accuracy and filter settings and it should come out good. If not, just experiment with accuracy and filter.


    Accuracy = how accurate it stays to the original banking and shape settings. the lowest setting, 4, means it will alter it alot. It comes out really smooth alot of times, but, it most likly wont connect to your track if its a single element. Itll really adjust alot.

    Filter = how much the banking and track is "smoothed" a lower filter means your banking had better be good in the first place. If not, turn up the filter. But most times it underbanks then, so youll have to go back and bank it higher, then redo it, with a lower filter to get the banking down.
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  28. #28
    Suspended-No Email ejatwd's Avatar
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    thanks so much. i can't try it out tonight, but i'll try it out tomorrow and see how it works.

  29. #29
    Heres the best I could do since I posted. The parabola is all wrong, as I figured out. But youll need a nice lead in, but you cant take it too fast. Im wondering if this kind of roll is really possible anyways...

    http://www.real-coasters.com/heartline/1.nltrack
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  30. #30
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    Are you making a Silver Bullet recreation Real? That reminds me of it somehow.
    Last edited by Matt M; 01-05-2005 at 07:14 PM.

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