SpeedZone: Saphira

Saphira

Uploaded by Emann - 12-27-2006
Author Author Emann
File Size File Size 51.5 KB
Downloads Downloads 432
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Well, after over 3 months of work, Saphira is finally finished! Using NLE, AHG and the track purgatorium, this has become my best design so far. At 213 feet tall, Saphira flys through the landscape, completing many dives , loops, rolls, and tight turns that all insure an incredible ride experience. At 4,480 feet long, Saphira claims the record for both length and height of a non-launched B & M Invert. Please enjoy your ride, and stop back to rate it! For optimal performance, use No Limits v1.6; using >v1.6 may cause the flanges to be out of place due to the fact of the raised footers in v1.6. This is my entry for the recent record breakers contest.

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Comments

Woodie4-07
12-27-2006 at 10:42 AM
A very smooth roller coaster, that hada lot of inversions, and great supports. (I could never take that long on supports)
The only problem, it was just like 20 seconds too long. Great job though!
J-Tech
12-27-2006 at 11:36 AM
Great ride. i was really impressed by it. The supports were good and a great layout. You invented a new genre of inverted coaters with quick turns. i'm not quiet sure that is a record, but good luck.
Worm
12-27-2006 at 11:55 AM
Yay i remembered i teste this coaster!! did it really take you THAT long on the supports? good coaster once again!
cp-soad
12-31-2006 at 04:29 AM
As for technical, there was several red g's. The first half was good, but the end just seemed sloppy. I honestly didn't like the overall design. It was okay though.
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Mod Edit: As a message To ALL members that decide to leave comments and scores, please make sure that you are elaborate and can explain your gripes and dislikes about the coaster. Thank you.
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If you want more info, I thought almost every transition after mid-ride, was uncomfortable with the lateral forces. Right before the MCBR there were 2 red g spikes and several more after. Like I said before, in other words, everything before the MCBR was good.(I liked it). After It, I thought it was boring, the part I thought was sloppy was the transitions between turns. Although you used ahg, or some other tool. It hit the parts to fast, it seemed abrupt. (sloppy)
Chiropteran
02-02-2007 at 02:23 PM
Big loops mean too much looking at the sky. Went too fast through some interesting terrain. Too close to some supports. Some movements too abrupt. Work on it.
GaleRazorwind
03-04-2007 at 10:29 PM
It looks really cool and I love all of the close shaves along the ground with the spirals. But the Gs are in the red in certain areas, making it unsafe to ride 8(... I would ride it though lol
ZBILL321
04-03-2007 at 06:29 PM
THIS IS AWESOME RIDE YOU DID GREAT WORK FAST FUN FURIOUS LOTS OF AIRTIME REALLY REALLY COOL
airsick737
04-11-2007 at 12:06 AM
Overall, it was a nice design. however, the second half of the ride was not as smooth, and there could have been one or two more inversions towards the end.
rollerfreek
04-21-2007 at 11:23 PM
Nice...I just downloaded NoLimits, and found out it's harder than I tought to use and navigate! Nice job, good luck!
jeffrop6691
04-30-2007 at 03:39 PM
I loved the tight turns towards the end. Nice heartlining. I suck w/ the AHG. Incredibely smooth as well.
twangbanger
10-14-2007 at 08:50 PM
I'm still hurling!!!
Great track.
schimmel
11-09-2008 at 10:52 AM
I thought that was a very good coaster. i like the color. i wish that was real so i can ride it in real life
robbertcoaster
02-14-2009 at 04:57 AM
The only what i can say is: Wow!
What a Really fantastic coaster. But they are red G's, and very much yellow g's. But it's a really good coaster!
journey
03-28-2009 at 08:30 PM
Hi `
just like to say great job worth the wait .

thanks you
andy